i didn’t say isolated to their own queue, then you are telling 79 people they can’t play all because 1 person didn’t show up. full raid queueing into the next game and any roster holes filled by the queue system, the same way LFR works. it should try to face premade team vs premade team, but it needs to be a best effort, if there is only 1 premade team, and 900 solos in queue, then the premade team will face a team of all solo-queuers, its not really fair, but it already happens all the time, so its not a new problem, but it prevents premades from bypassing the premade only queue by solo-syncing.
what are also current problems are dropped queues and games starting with only 5-10 people on one side and then a 20+ premade on the other side. also a current problem is backfilling into those games in which the momentum and outcome is already set in motion by the time you get in.
raid queueing means no more split pops means no more reason to drop as a raid, which means no more games starting with empty rosters or parties backfilling into an unsalvageable loss.