I’ve been playing around with the “changes” for BM since the pre-patch dropped and I haven’t been more uninterested in playing my class since… well for a while.
While the class as a whole has gotten a few new things in the form of unprunning, BM as a spec has gotten literally nothing worth mentioning changed. Let me briefly go over what’s been changed:
- Arcane Shot has been given to all specs. What does this mean for BM? It’s a useless shot that deals half the damage of Cobra Shot, costs 5 more focus, and has none of the utility Cobra Shot provides. There is no reason to ever put this on your bar. No idea why it needed to come back for all specs.
- Tranq Shot. We already had this ability before, in the form of Spirit Shock. While it is nice to have the freedom of pet choice (I guess…), I quite like my Spirit Beast so this feels like a pointless addition to me, as I had this ability all last expansion.
- Hunter’s Mark. Has about a total of 1 use in PvE and marginal use in PvP (from my perspective, I don’t PvP all that much). Near useless utility ability that was butchered. Not sure why the damage component was removed.
- Kill Shot. While it’s nice to have this back, I don’t think it’s current form is really anything to write home about. A shot that deals marginal damage compared to a basic Kill Command, and has a 10 second cooldown. And, like it’s previous incarnations, can only be used when the target has less that 20% health. This shot is completely out classed in damage when you have your buffs up and you can spam Kill Command. It just seems like a pointless extra button in this current climate of class design.
- Scare Beast and Eyes of the Beast: no idea why either of these abilities had to come back. Scare Beast has very limited uses, and Eyes of the Beast is just a cosmetic ability with no practical uses.
- Mend Pet and Resurrection feel so… wrong. Mend Pet heals almost nothing compared to what it used to, and my pet dies way more frequently than it did. And, when it does die in combat, waiting 4 seconds to revive my pet is just annoying. Not sure why rank 2 of mend pet is locked behind level 52. Would have been better to put an actual cool ability there.
- Spirit Mend nerfed into the ground for seemingly no reason. The heal it provided was already negligible, but it did help in longer raid fights, as I could spam the tank with a slow HoT, or heal someone else near death but not in dire need of a healer’s attention until a healer could properly heal them. Spirit Mend had its roles, while niche, in raids, and I loved it. Now its heal is so pitiful that I really am starting to feel that someone on the dev team hates Spirit Beasts, because don’t even get me started on the ability they gave them to replace Spirit Shock. Worthless.
- Oh yeah there was a new talent, right? It didn’t sim well, so I already forgot about it. Thanks, Blizzard.
Overall, I really felt like the class dev team really dropped the ball here. It just feels like I’m playing the same spec I’ve been playing since Legion, maybe even before. It was fun to play in Legion, and marginally fun to play in BfA, but it’s time for a change. In my mind, expansions are meant to bring something new to all classes and specs. Try something different, flip the script, force players to relearn at least a part of their play style. But instead SL is just making me depressed. My spec feels the same, and I don’t know what to do. It just hurts to hear my fellow guildmates saying things like “Ahh man, Enhancement is so fun to play now!” or “Fury’s rotation is so much better now, so many options.” And I’m just sitting here doing basically the same rotation I’ve been doing for the past 4 years.
Now, I understand that BM in SL is so much more than the pre-patch. What with Covenants and other things that come into play. However, that’s what good should do: they should augment specs with expansion specific things (Artifact weapons, Azerite traits/corruptions, etc). The devs should not just rely on the expansion to make a spec feel different, that’s just being lazy.
Pets just feel as boring as ever. My abilities feel tired, overused. The design for my spec is solid, but it’s time for something different.
Things I’d love to see: the return of meaningful pet talent trees. The ability to choose my pet’s ability, and have it be something more engaging than a PvP ability. For instance, I can choose specific damaging abilities my pet can do, whether it be a bleed, poison, or something more interesting. My pet’s spell book should be similar to mine: abilities that actually do something. The changing of how I interact with my pet.
Also I’d love to feel less like a melee class at times. If my pet is en route to a target my DPS is effectively nil, as I only really have 2 (well 3 now, and technically 4 total if you spec into Chimaera Shot) ranged shots. Would be cool to have some more ranged abilities to allow myself to maintain great DPS while my is changing targets. Instead of falling behind because of bad pet AI/pathing.
If all this expansion did was expand on pets (talent trees, meaningful abilities, pet training, maybe even pet gear), I’d be happy. It would have been a step in the right direction.
There’s just so many things I’d love to see this class do, but it’s just stuck currently. Stuck in a solid state, but overall boring state.
Disclaimers:
- I know that BM Hunters are near the top DPS at the moment, while that is nice and it does feel good to put out some impressive numbers, I’d rather be last with an interesting spec, than first with a boring spec.
- I know the old adage “If it ain’t broke don’t fix it.” But again, that almost has nothing to do with anything in this context. Expansions are meant to introduce new things and consequently break old things. That’s the whole point of experimentation to make things feel new and interesting.
- I understand that there a literal tons of other specs/classes I can play, but that’s not the point of this post. I like BM Hunter’s class fantasy (in theory). I’ve been playing this class since Vanilla, and I don’t want to give up on it now.
- I understand that BM is in the same boat as other specs that got passed over by the class dev team, and have received literally nothing interesting to change or improve their specs fun, and I’m not trying to downplay any other spec/class. This is just my experience.