I personally hate chanimals he was a denier of how powerful destro lock was in BFA and tried to fool his viewers about the strength of that spec. So yeah I don’t really care if warlock is weak in 2s and I care even less if chanimals doesn’t like it infact I love that.
remember bfa s1, people were whining and tears were flooding about the state of locks, then they got insane buffs coming in s2 and we should all remember the rest of the xpac
Cheese. In SC2, Cheese is loosely defined as a build that is much harder to counter than to play.
Afflic is just WoW arena’s version of Cheese. It’s very easy to play and difficult to shut down. But once you get to a rating where your team does shut them down, they’re trash.
It just takes Glad level teams and coordination to shut down 1800 Locks.
IMO Fire mages are the same. Super easy to run all game, making dozens of mistakes without being punished because of Trirune/block/caut and then they land 1 good poly, press combust and win the game. Much harder to stop that from happening for 10m because a single misplay or 5s out of position and it’s over.
There’s too much of this in the game currently. It all feels bad. Playing against mage rogue makes me want to leave the arena before the game starts because the effort required to win doesn’t feel worth it. To be clear, maybe some classes need their version of cheese at the moment because it’s the only way their class works. But that doesn’t mean it’s good game design.
Means they didnt want to play warlock into warrior/mage. Could be they just wanted to let snutz play, but that doesnt make much sense.
If they knew the other team was gonna go with warrior/mage with 100% certainty, they adjusted accordingly.
Not sure whats weird about that.
Seriously dude? It is much, MUCH easier to pick any melee cleave and run at the lock all game, or even the sp or healer than for the shadowplay team to survive that.
Affliction is paper, and AWC showcased it multiple times.
It’s actually the opposite - it takes godlike warlock play to kite a geared but unskilled monk/ warrior / dh. The melee cleaves are the equivalent of a 5 rax marine rush.
I do agree about fire mage, though. Between ice block / alter time / triune ward a mage should never die, but if you do end up killing them they get a full reset with cauterize. But mage can just 1 shot you with a good setup gg no re.
warlock is not easy to play bwahahaha are you stoned?
Go play affliction and then lemme know.
Ya so war mage is good vs warlocks, your logic really comes off as well warlock isn’t that good because they comp swapped for a specific MU lol
Are warriors a bad class when C9 picks warlock mage over war mage? are wws bad when drake plays his war over his ww?
Better yet, is mage bad along with warrior mage/ww mage because Method played turbo into the Golden Guardians?
I really hope that’s not the point you’re trying to make because it’s bad logic
I mean, sure, it usually is bad logic, unless picking a certain class in a certain spot is literally throwing.
Wallirik got absolutely plastered in his last 2 series on lock and had to swap.
Comparing warrior/mage to lock specs is pretty disingenuous. They are just not at all on the same level.
I’m not doing that at all, I just said it’s pointless to say “x is bad because they swapped it out here”. I have a neutral stance.
Keep in mind they also ended up 3-0ing a mage/hpal team that also has played a ton of war mage, so the same logic being used is still terrible
I’d say the majority of people that try to draw conclusions from tourney results do so very poorly
depends, if their goal is to suit a certain narrative then I’d say they’re doing a fine job usually
Warlocks are middle of the pack in 3s right now . They get rekt by classes that can ignore their snares and still have high uptime such as Monk , DH, or even rogue/mage.
But plenty of classes have some bad matchups right now, except the absolute S tier specs like war / mage .
Sure, its not an this = that scenario, but you can draw from just watching AWC that ARMS/FireMage and Hpal before the nerfs are the best specs anywhere. They fit almost everywhere because they have it all: great damage or burst, great survivability, great cooldowns, great cc.
Then you have other specs like hunters and warlocks jumping through hoops to get similar results. And I’d say hunters are in a better spot than locks.
Are warlocks really that bad in Arena? I don’t understand what this Chanimal guy is complaining about?
Is it a troll or? I’ve literally never once thought that warlocks need buffs in this season.
Think it’s a combination of melee cleaves being overtuned, aff dealing the wrong kind of dmg in the current meta, and the spec having horrible design.
Like with many specs, MoP/WoD saw a near perfect iteration of the spec/class fantasy, and then they ruined it horrible. Saccrolash needs to go, Soul Link should be returned, Malefic Rapture needs to go, Drain Soul or Malefic Grasp should be baseline, Soul Swap, Soul Burn, and Haunt all need to make a comeback, Dark Regen as a talent replacing something defensive or utility minded would be great., UA needs to be uncapped and the Dispel Protection shouldn’t be able to crit.
So many things wrong with the spec, and I think a lot of lock players are having issues coping after BFA S4.
It might be a perspective thing. Even when warlock hasn’t been meta, I think it feels good into balance Druids. It’s sorta like frost DK into other melee just has tools to counter them I guess. That’s just my take on it
Broke a personal deathbolt record tonight playing with my bud on his spriest. 46k BABY LETS GOOOO!!! Lol
The best part was that it hit a duelist disc priest
That is all…carry on.
Ummm im ok with locks not being the meta at the moment didn’t they have all BFA to have the spotlight?
There’s no point talking only about Mage/Hpal when we’re playing 9.0.5 lol