Please reconsider changes to Nether precision

i think blizz had an idea about how to fix the arcane rotation loop , and removing that was the 1 step , but ppl were up in arms and was reverted , now maybe we get the rework later or maybe never.

i think they wanted to give arcane mage a reason to cast Abarr , and NP didnt feel the “right” reason to them. (imho) ,

Maybe change leydrinker or make a passive, a reason to consume NP and then cast barrage , but as baseline for arcane. OR gasp maybe make barrage the aoe finisher and give arcane a real ST Finisher that its worth casting and i mean casting not instant.

we dont need a “chaos bolt” ,but arcane blast being the builder and “spender” is kinda lame , yeah it does more dmg the more charges u have but its the same spell , and barely noticiable at that, missiles is loved because it gives arcane some cool effects …AB is one of the most boring spells .

The problem is again that we as players have no clue what arcane dev is thinking…

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I have no problem with combativeness but for the record I said naive OR misleading, not both. I did so precisely because I don’t know you or what your intent was. You’ve clearly stated that you did not intend to mislead and highlighted that it’s your opinion opting in is a viable choice. Well in my view it isn’t. If you choose to play Arcane without the frills and gimmicks you’re also choosing to relegate yourself to lower end content. That’s fine but the fact remains that you are greatly penalized for choosing to opt out because the spec will still be balanced around it regardless of whether or not you choose to partake. It’s also my opinion that not being able to see that is naive. I don’t say that to be offensive, it’s just how I see it.

And I’ve never claimed otherwise but it doesn’t mean that I, and everyone else who chooses to opt out, is not being penalized by the balancing that takes into account only the optimal playstyle, regardless of how gimmicky it is. Their entire push to overhaul Arcane was undergirded by their sudden understanding that some people play the spec because they enjoy the visuals and fantasy not the complex gameplay. Yet everything they’ve done since announcing that has been just to opposite. Hence why I continue to be on here to point that out, however unpopular it may be.

Those numbers are hardly representative of the community at large because posting on the Beta forums is currently paygated and because the only people who even noticed this bug were the ones who rely on streamers like Preheat et al. to put their build together for them and were alerted to it by them. It’s akin to a celebrity or a politician telling his fans to take to the internet for x, y, or z.

And it absolutely is “minutia” regardless of how much emphasis is being put on it. It’s a minor bug that resulted a completely unintended and gimmicky playstyle, something that has been happening to Arcane since BfA over and over again. I’ve for one had enough of it and I am being forceful in calling it out. They’re choosing to focus on a bug because it garnered some attention from exasperated content creators, who didn’t want to start creating new build guides from scratch less than a month before the expansion (and honestly l don’t blame them), instead of doing a proper rework of the spec.

I am SO glad they reverted the changes to nether precision!

Yeah because the convoluted, unintuitive mess that it was, was alot better… I think barraging in ST is a good thing, but they should do this by specifically buffing barrage for ST, having 2 stacks of NP and it affecting 3 spells is counter-intuitive.

I’ve played many specs at a high level, but I can’t wrap my head around arcane, spamming generators when you have 4 arcane charges is not intuitive, that’s not how most specs work. Fishing for NP procs with full arcane charges is weird, the spec is not intuitive and I think what people liked about the spec was that it became a bit more builder spender, NP was the weird cause of the builder spender play style, but it’s in my opinion not the solution. Just buff barrage in ST, make it worth pressing over arcane blast spam.

What exactly is wrong with casting arcane blast twice into a queued barrage, arcane literally has a builder spender rotation now. Previous seasons it was basically all blasting apart from the one barrage you’d do with totm for ST, it wasn’t even worth barraging in execute for ST. Now we are barraging way more and building charges just as much, mana isn’t nearly an issue like it could have been before if you wernt being conservative below 30%. Like what do people want they just complain complain complain and don’t actually say anything. If you don’t enjoy arcane just don’t play it then. People who wanted the so called spell Que fixed obviously didn’t play much arcane before because it’s been a thing for ages just not with NP. The spec plays fine you just need to put more time getting comfortable with it as you do with any. It’s almost as scripted as it was before except you monitor CC more now. Does everyone forgot when we had rune of power still? Remember how happy everyone was then, let’s just prune the class down to casting only arcane blast and barrage so the player who’s killing world bosses can be happy. People wanted rune of power removed, it got removed, people wanted radiant spark removed it basically got removed, people wanted mana gem removed it got removed, people wanted nether tempest removed it got removed what like more do you people want. Oh yeah temporal warp got removed as well apparently that was another one people hated but now our burst isn’t as high and people complain about that now. They removed a spell que mechanic and everyone who wanted to it reverted spoke
up and they listen it wasnt just pre heat and big content creators like the troll above said. Arcane has been fine for ages and it’s slowly gotten better over the years for sure I don’t see what the big issue with the play style
Is that few % of people on here have with it

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I’m not saying the spec needs to be simplistic, All I’m saying is that NP could be worded differently or Blizzard could make it so that casting barrage in ST is a dps gain. Trust me when I say arcane isn’t intuitive for people that haven’t played it before and the whole NP thing is part of it. Until I saw preheat’s video I had no idea NP affected both spells at the same time with 1 charge, it doesn’t say this anywhere.

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