They do not need to move the cave to prove anything. They changed it in Retail which is all the proof you need to know this version was a bit favorable for the Horde. That said it should NOT be changed. This is supposed to be accurate to how it was in 2006 and these imperfections are included. If you want balance then play Retail.
That is the dumbest assessment of AV Iâve ever seen and I played only Horde for 10 years. Alliance won a LOT.
You know that means absolutely nothing, right?
Mini raid bosses? Literally any class that can kite can solo them lol. Come on. Meanwhile the alliance are trapped behind their own choke point getting no bonus honor because the map bias gives the horde a head start. Iâm not denying that there are strategy problems. But the majority of the issue stems from the map. It is a huge advantage.
What happened over a decade ago is not relevant to the current game. Check your privilege lol.
It is, actually. Because this is the old map. That Alliance seemed to have no problem winning when the original patch 1.12 dropped. Without voice-chat coordinated premades.
assign teams randomly to each end of the map.
An easier and quicker fix.
I mean, i could write a dissertation on how absurdly badly tilted the entire rest of the map is in favor of the Alliance, but why bother?
Its SURELY the 6 second disparity in distance between spawn and GY that makes all the difference.
Definitely not lack of coordination, lack of intelligent play, lack of understanding, or just generally being outplayed thatâs the problem.
Trust me, if THIS is what is causing Allies to lose en masse, then you have no hope of winning anyway.
You would have to be a complete idiot to not realize the extreme ways in which gameplay, and the community has changed since then.
If you think itâs just a player skill issue you should have no problem with the caves being equal distance from the center.
So youâre saying you canât figure out, after 15 years, how to play any of the original three battlegrounds a s team without voice chat or a premade group? You donât understand yet that solo capping a graveyard does actually you know help in AV to disrupt the other teamâs zerg?
The horde cave doesnât need to move. It just has to be fixed so you canât spawn there unless you have 0 graveyards. Same with alliance. Alliance dying at stormpike GY after its capped get sent to their cave instead of to aid station. This was Fixed in 2.3.
Can we just delete the alliance? The amount of QQ coming out of this faction on a daily basis is staggering.
You guys donât deserve the honor of being our rivals anymore.
adjustements are not changes amirite
oh, bless your heart honey.
You tell me. Obviously you have all the answers rite?
no, this is the old map: https://i.redd.it/9qkqwlattxe41.jpg
the one you replied to is indeed the 1.12 map.
sure, just play retail. its the end result of this kind of thing.
Alliance of over a decade ago had no issues winning AV 1.12. What does that say about you and your ilk?
Ali win 60-70% of AV in OCE battlegroup at the moment.
Step 1 - donât be bad
Step 2 - get good
Then you might win