Please don’t kill the mythic + community

I want to start off by saying this isn’t about titanforging, warforging, or corruption forging at its core. It’s about the people who play end game entirely in mythic + and them having a path forward to gear.

Since legion was released there has been a community building for multiple reasons that only focus on mythic + for their endgame.

You have been able to gear and push the highest keys possible without even putting foot into a raid. Even more so with BFA with tier sets being removed (not saying I’m a fan of this). The current raid trinkets are about the only thing you “need” and can easily push into 20s without them.

With the sudden change to TF mythic + players are now going to be forced into mythic raiding to complete with the top mythic + players. This isn’t fair. Not after you spent years building this community.
You’re recent blog post completely ignores this fact and feels tone deaf.

We don’t know what the weekly chest will drop but as many others I can see if moving to heroic gear which will totally kill mythic+ from a gearing standpoint.

I’m not asking for titanforging to come back as much as I’m asking you to keep in mind when making these changes to consider giving pure mythic+ players options when changing systems.

Edit: Some people have posted some really good ideas I’m adding in.

A currency?
A weekly chest that you can target?
Gear that scales up in mythic + but normalized in the raids?
Gear can proc affixes that only affect mythic +? IE 20% less damage from bursting.
Mythic + can still TF up to 5 ilevels lower than mythic?

I’m not trying to give many solutions as much as I’m asking for these people to not be ignored.

Another problem you’re going to have to the number of keys being ran dropping pure to people not needing them anymore, but I will leave this for another thread.

Thank you for your time.

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I like Mythic+.
I don’t like how it doesn’t rival Heroic Raiding Gear. I give/scrap/DE loot almost every week.

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I think you mean “deaf”.

I like turtles.

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People who pigeonhole themselves into 1 specific content, refuse to delve into the others, never cared about the game as a whole and want the entire game to accomodate their playstyle of only playing 1 type of content, essentially sacrificing the immense size and integrity and interconnection of the game… have always been pure cancer to the game.

I wouldn’t feel bad if Blizzard wanted to take a differente route.

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Have you ever spoken to the pvp community about this?

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That meme is so dead Sylvanas couldn’t rez it.

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Said this before will say it again, when people asked for no more TF did you guys really think you would keep the high ilvl? TF was always a bonus it gave you a chance for you to drop something better than you would otherwise without TF its back to normal gear.
thats exactly what people asked for

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She has never rezzed anything anyways.

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i agree…except i don’t think i should have to touch mythic raiding period.

having 20 people instead of 5 doesn’t inherently make a game tougher or more hardcore…

in fact many esports are based around 5v5 teams.

and also…i refuse to deal with the toxicity of mythic raid environments.

i don’t wanna touch mythic raiding with a 10 foot pole because of the environment frankly

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Being forced to mythic raid to compete at mythic + end game that been created over years isn’t the same as “only doing one type of content”.

Some people don’t have the time to mythic raid but can log on for 20 siege with their 4 other friends. That 20 is much harder than a some of the mythic bosses currently as well.

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End-game Mythic+ needs a proper rework of it’s loot system if Blizzard want it to compete alongside Mythic Raiding as a form of end-game.

It needs to scale beyond Heroic level loot, so you don’t HAVE to Mythic Raid to push high keys, but not be so farmable that you have to push keys to Mythic Raid.

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As much as people desire it, WOW does not revolve around just Mythics or PVP, or RP, Or PVE its balance of all of it together. Current Participation in the game reflects the direct misunderstanding by the Devs on this matter. Cant make people play a game you think is more fun if they play it your way even bribing people to participate in content didn’t seem to work in the end did it.

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What community? M+ people never interact with each other.

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Alright, here is my “Own Opinion” as most offer theirs as to the way mythic+ works. I never liked the idea that running a dungeon offered gear equivalent to Mythic Raiding. Not because it offers players options, but because in any given day I can see adds going out in chat for carries non stop for Mythic+, yet I never see the same for Mythic raids.

Probably because Mythic raids require A lot more Co-ordination and I guess there just isn’t a market to sale raid spots for doing the hardest content in the game. I’ve always been of the mindset that Mythic+ dungeons should reward gear on par with Heroic raiding Tops.

When you mouse of a player and check out that sweet gear thinking they are some awesome Mythic raider and it turns out to be a mythic +10 player it sort of cheapens the whole Mythic raiding being the hardest content in the game.

So in essence those players with that awesome gear wouldn’t have any of it if it came down to them having to join a guild and participate in the hardest content in the game.

I love the idea of what Blizzard implemented by offering players an option to do something besides raids, but that gear gained shouldn’t exceed Heroic Ilevel gear. At that point, if a player wished to obtain higher Ilevel gear they should have to do what any player would, join a guild and try their hands at Mythic Raiding.

Again, this is my Own Opinion as have others offered theirs. I haven’t done any form of raiding in a while, which is of my own choice. I decided a long time ago that my time constraints just wouldn’t work with what would be require of me to stay competitive in this game.

I do not think this will be the death of Mythic + though some who are more educated on that type of content may and I enjoy and respect reading their opinions on the subject.

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You know the whole MDI that was created for it, and is very popular I add.

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I dunno where the doomsaying comes from. The details are all still being worked out.

Why should mythic raiding be the end all be all? I have killed 3 mythic bosses without even trying to progress yet I haven’t timed a 20?

Why do you think mythic raiding is the hardest content in the game?

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This won’t kill the Mythic + community love. It just means they’re going to have to scale their gear a little more. You’ll know for certain what gear will be in your weekly chest, or at least what it could be, and you’ll know its exact stats and item level. I’m surprised you lot aren’t screaming for joy.

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Mythic is overtuned in terms of rewards right now. Probably Legion too, but it was new, 15s then were harder than 10s now, and raiding had tier sets and legendaries propping it up.

It honestly needs to be nerfed. And honestly? Capping at Heroic Raid ilvl isn’t even enough. ilvl-wise, that’s fine as a top end. But it’s still too efficient. Why should I progress in Heroic raids with my group over the course of 3, 4 months when I can get the exact same level of gear by spamming Mythic+ over a week or two? (This is what I did on my Warrior after I stopped raiding with 8.2’s launch).

It’s a mess. It needed a lockout like all other forms of dungeons over Normal mode. Or SOMETHING to mitigate the endless gear Mythic+ provides that other content does not.

But they didn’t do it when they launched Mythic+ in Legion so now if they ever do anything, people will kick and scream.

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