What’s the difference if someone kills raden 20 times over the course of the raid tier vs me killing him 20 times in 2 weeks? We both should get the same equal chances at those weps/trinkets because we literally did the same activity.
Are people getting gated through a corruption io addon now? I don’t think I have seen that one. The closest thing I have ever seen in game to a “corruption check” is making sure people have the adequate cape level to not get MCed by N’zoth.
I absolutely can’t stand this “If I’m not maxed out, I’m worthless.” mentality that has been taking over the game.
It’s the inevitable consequence of the game losing all sense of community that it had at one point. Outside of guilds raiding together, and small groups of friends running smaller content, most of the interaction you have is extremely shallow.
Most people are jerks, and it’s MUCH easier for that jerk behavior to come out when they figure out they’ll almost certainly never see you again. It’s actually efficient with zero downside to screen anyone and everyone you see, you’ll annoy a lot of people, but who cares, you’ll never see them again.
Cross realm gives a larger pool of players, but it also destroyed any community the game could have. Or rather, it made community very optional. Things like raider io screening will continue to be a thing, because there’s no downside to doing it, and lots of upside.
Actually MMOs core design is to Reward players that Play MORE.
Not Play for a longer period of time, very little.
Except for years everyone has whined to causualify wow, and how No Lifers should not have an advantage, and thus systems like this was born. Time Gating, is not MMO genre mechanic, its a Causuals Crys added mechanic. It rewards playing very little over a long period, instead of no lifing.
No, we should be able to run all 13 visions you did, and get caught up today.
In NO way is that different than what you did! What world do you people live in?
The Azerite situation is COMPLETELY different. NO one is asking to get 3 cores from a vision. You got 1 core for 1 vision, we want 1 core for 1 vision. That is the exact same work and time spent.
I do agree that the Azerite catchups were an issue, and that new comers should have had to grind out the same amount as everyone else. The Weekly cap every week would have allowed them to do so, by grinding their face off. Which is all we are asking for here…
That is true, but the game has functioned that way for a long time, it isn’t new to 8.3. I don’t see many people sticking around to raid / group / play with someone who is such a neckbeard that they feel the need to inspect every potential invitee for “proper” corruption usage. That is a lot more micro than looking at ilvl or raider io.
I’m sure that guy exists by the dozen, making sure people’s gear and talents pass his personal no lifer expectations before getting access to “his” group, but corruptions are not going to exasperate that kind of mentality for the short time that they are going to be relevant.
Having Optimal and alot of Corruptions literaly doubles some classes damage. I wacthed my Blood Dk friend just do a 107k overall in a M+, A BLOOD DK! out DPSed DPS that were not that far off in Gear.
How did they do that? R7 TD and 980k health.
She deals with alot of issues, for that R7, and has to fight her TFB ect, but still.
I’m not implying that it is an insult. I am implying that if a group of 5 people with max corruption resistance and max possible corruption run a +10, they will likely melt the absolute face off it with zero effort.
However, that doesn’t mean that same group with 4 members, and a 5th member who has average corruption, is going to have a much harder time.
Like I said earlier, the entire thing I am standing against is the whole “If I am not in the 95th percentile then my stats are garbage.” argument that people are pitching to ask for 24-hour-catch-up so they can compete with folks at 475 ilvl running t6 infinite stars or t7 gushing wound.
Corruption was meant to last the rest of the expansion and serve as a slow yet reliable power creep, not a “must be maxxed” necessity to compete in any content. It is meant to trivialize the content as we get closer to the end. In that regard, I say it works.
Overall, I wouldn’t want it as a permanent system.
It doesnt matter if its not THAT much harder to take someone with No corruption.
In WOW the slightest adding to difficulty by taking X instead of Y, will be met with always taking Y. That is just the reality, nor will having the same corruptions make a 450 player on par with a 475 player.
I mean we can wrap all this stupidity up really easily. Asmongold, the king of Elitism, and pushing for more elitist systems says this Catchup should not be capped. If Asmongold says this is Absurd, that really says something…
This is NOT some reward being taken from you. The only people defending this system are bad players, who feel like resist is some reward to them for their causual play style.
It is a NO EFFORT, Causal friendly quest giving LFR heros more power than much better players because they did a 15 min scenario for the last 13 weeks. That is ABSURD.
Didnt WF and TF just get removed, because players felt they didnt earn it? And yet its replaced by an even more faceroll and increase of power system, and you guys are actually trying to defend it?? Its pitiful… You should be superior in gear and dps to another player, if you play hard content and earn that. Doing a vision once a week is not earning anything.
Its allowing bad players RNG procs to out DPS better players, so that garbage players can feel like they are elitists. Its a sad Socialist ideal that needs flat out removed tbh.
Really hard to respect your argument when you devolve to wildly swinging elitist buzzwords and categorizing players with blanket statements. If you think a few corruption tiers will equal out an LFR player and a Mythic player, you’re just dead wrong for too many reasons to list.
It is apparent that you have a very narrow view of how gear = skill and a very high opinion that only the most skilled players should have any access to good gear and therefore good DPS, a game model that was proven to not work in BC where only some 6% of players ever saw the end of a current raid tier.
I think that just maybe you need to calm down a little and realize that it’s just numbers in a video game. A team killing H N’zoth only after they are corruptioned out the wazoo is fine. It doesn’t make the team who killed him in week 1 any less accomplished.
If you have 4 alts with rank 15 cloak, then you would need to do 52 N’zoth kill raids (not counting the Vision full clears) to catch up to other players corruption resistance, and then it increases next week. That’s crazy.
There are plenty of addons that allow gear inspection, so it’s very easy to see what level of corruption someone is sitting at. Also plenty of people play with more than one monitor. It takes 2 seconds to use the rio addon to look them up.
It might not be great, but the concept of picking the best prepared player is not new to wow. Also there are plenty of people who enjoy maxing out their character, so it doesn’t feel good to be held back by an artificial mechanic or drag down your group (unless you’re okay with being a complete leech which seems like a lot of people here might be). Character power is relative, so this is still valid even if the group is melting things down.
There is no difficulty or skill check involved in moving up cloak resistance, it’s literally just time spent. Gating it in this way is an unnecessary mechanic that only punishes alts and reduces people’s enjoyment of the game.
The time gating should not only be removed, but the catch up should be buffed to make it go faster. It’s already at a ridiculous pace for alts that are starting it now and will only get worst.
Just our local forum troll, Clark. He should have to go back to using an outhouse to honor all of the people that came before him in this world that had to work so much harder to relieve themselves.
Happy either way. Catching my DH up to my two characters that are up to date.
This slightly more flexible dps/healer/tank is far behind but I don’t mind it so much because we’re just playing around at this point. We’re all going to be getting a malefic core by doing a vision and can do N’Zoth on our off weeks anyway.
A suggestion that might be a good compromise between the varied opinions here is;
Allow LFR N’Zoth to drop Malefic Cores.
Allow first PvP win chest to drop one Malefic core.
That gives a catchup that is easier to accomplish than now, but also doesn’t diminish the efforts that players who have been dedicated to keep resistance up to this game so far.
I have a friend that just started playing about a month ago and I’ve done everything to get them leveled and caught up so we can play together.
I have zero concern in lording over people for some virtual accomplishment. Because the purpose of the game is to play it with other people and have fun.
dude I have 7 toons with max level cloak w/ max resistance. I dont care if people catch to me via a catch up mechanic that’s better than what we have now. I’m not afraid of having even game play against everyone else