Player retention. The saison 1 forced gear drag didnt work

I agree with your first point, BUT the gear at the end of wrath dungoens was purple iirc. Just make heroics be purple and I bet a lot of players would stop complaining. I may be wrong but wasnt that the only expansion where heroics awarded epic gear?

Yea we don’t have a raid buffs, so if it wasn’t for those fights you wouldn’t need to bring a dk.

And that’s been their design for very long.

In WOTLK the very basic gear was easy to get on normal or 10 man mode. It’s still the exact same now. 3 Drakes, Ulduar hardmodes TOGC and ICC heroic weren’t completed by your average player.

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If you didn’t raid, in Icecrown Citadel, it took 6 weeks of farming dungeons to get a single piece of gear with Emblems of Frost.

People always forget that.

Wrath gearing was great if you raided, no question. But Ion put the kibbosh on that because he thinks raiders should suffer.

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They tried to revert back to blues in Cataclysm and it did not go down well. One of Blizzard’s problems has been inconsistency. Instead of having a consistent design, they jump back and forth from one extreme to another. Then they wonder why players react negatively.

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Heroics in wotlk at the start were blue gear I think?, then Toc dungeon was epic and ICC dungeons were epics.

Those level of gear were always worse than what current raid dropped anyway the color didn’t matter as much. Badges did let you get some gear at normal raid quality and tier sets but if you didn’t raid it would take you a very long time to get those and those weren’t exactly very good gear.

What current system does let you do is a lot more with the catalyst and crafting system.

I was actually just thinking about this and I think the trio of final tier dungeons might have been the only ones that awarded epic gear. I cant recall the names of the dungeons but I remember one was wear you chase the lich kind and then he escapes.

Yea i just posted to another response I think it was the last dungeons that they introduced that gave epic gear.

Point was that a lot of people think purple just means its the good stuff.

I was wrong, it was only 5 weeks, for gloves & shoulders. :smiley:

Here’s a recap to refresh everyone’s memories from 16 years ago:

Weekly Emblem of Frost sources
14x Daily Random Heroic
5x Weekly Raid quest
5x Weekly Icecrown Citadel quest (10-man)
5x Weekly Icecrown Citadel quest (25-man)
2x Toravon the Ice Watcher (10-man)
2x Toravon the Ice Watcher (25-man)
5x The Ruby Sanctum (10-man)
5x The Ruby Sanctum (25-man)
25x Icecrown Citadel (10-man)
25x Icecrown Citadel (25-man)

Note that ALL OF THESE ARE FROM RAIDING except the top one. So non-raiders got 14 emblems per week.

Tier 10 prices:
Gloves - 60 Emblem of Frost
Shoulders - 60 Emblem of Frost
Head - 95 Emblem of Frost
Chest - 95 Emblem of Frost
Legs - 95 Emblem of Frost

Source:

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Forge of Souls, Pit of Saron, and Halls of Reflection. I think the latter was where we chased the Lich King, and the airships rescue us.

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I distinctly remember running Steamvaults over and over again in Burning Crusade to max out my reputation and buy a 2-handed epic mace from their rep vendor at Exalted.

Pretty sure that was the first Epic I ever got.

Good times.

I also totally forgot about the TOC dungeoons. I am going to have to do all the final wrath dungeons, they were fun.

“This pear… so delicious…”

I recently played wotlk classic so my memory is a bit fresh.
And even with the huge amount of catchup wotlk had compared to tbc or vanilla they still added more because people expect more catchup nowadays.

Agreed I gesr dropit slow no goo. Blizzard dro bal not good saison. Make better hear frop more fast

I think the eternal catch-up has cost Blizzard a lot of subscriptions, over the years. I personally know many people who quit because nothing ever felt satisfying, anymore. Nothing lasted, they just replaced it again a couple months later. They felt like they never had time to catch their breath and actually enjoy what they’d worked for.

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I want to read this entire post en francais, maintenant

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It always felt like their solution to old content was making it irrelevant which means what you did in it isn’t relevant anymore. Not sure that is great after so many years but short term was probably seen as good.

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That’s why I liked TBC. Everything was relevant for the duration of the Xpac. New guilds still had a chance to progress from T4 forward while Premo, BL and Ensidia were battling it out for WF.

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My two weeks old mistweaver is 619 and im taking it easy…

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