Player housing is not something that Actiblizz should attempt. Ever. Stick to mediocre PVP, stealing fractal dungeons, and raiding. While Dragonflight so far has been a pretty positive experience, history shows that the developers at Blizzard are absolutely terrible at implementing a system on one expansion and being able to continue it for years to come. Just look at archaeology as an example. That one was pretty simple and it died off faster than any of Sean Bean’s characters.
Something like this would eat at the budget of the core game for something that wouldn’t really be utilized all that much when it comes down to PvE content; the one thing that this game has prioritized over everything else. It would last what? One expansion as a test to see if it’s something they’re capable of managing? That’s a lot of time, money, and man hours they’d have to continuously put into housing if they wanted to make it as lucrative as possible from a business perspective. They’re not going to suddenly throw a larger budget at this game on a gamble that they know they’re not willing to take. And I’m not talking about a few months. I’m talking about years and years to come, arguably going as far as this game is capable of existing. If they’re going to ever add it in, they’d have to view it as a long-term investment. Something that its shareholders and higher ups don’t really seem to care about.
I could go on and on about how if Blizzard does player housing it will never compare to Rift’s dimension system (Literally the best housing system I’ve ever seen in any MMO), Wildstar’s housing, or even housing in Star Wars Galaxies. So at the end of the day it will be held to very high expectations that the playerbase will put on Blizz much like it did with garrisons, and be sorely disappointed with the result.