Played both sides for korrak, horde has it a lot easier

This is the true post

Your mileage may vary. However, you didn’t actually read what I said did you.

8 out of 10 times if the Alliance work together and know what they’re doing in AV, they win. More often then not though, atleast with Korraks revenge, the Alliance gives up just after a few minutes.

Fighting mid, as usual. They just want a fight, lol.

Horde’s biggest advantage is the Alliance mentality.
“We will lose, so better not even try.”
“I’m here just for the exp, so I guess I’ll just cast spells randomly.”
“I’ll just afk because we will lose anyway”

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When I was leveling characters through the AV event, it hadn’t occurred to me that there are horde Players on the Alliance team through the mercenary system.

If I decide to go back in, I’m going to check the race of the people who are complaining about losing and steering people into giving up.

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Keep in mind a large majority of players are leveling, and as such, cannot use Merc Mode because its only available past 110.

I wouldn’t say the Horde are encouraging quick losses, rather its anyone leveling, because losing quickly is better experience when you’re leveling.

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I’m not convinced losing games quickly is better experience. Back Capping GY and bunkers gives experience, and I’m pretty sure you get 2-3% of your level every 60 seconds you’re in there.

Defensive play by the alliance is still good.

If alliance truely wanted to lose they would stay in the cave. Besides, that attitude is super super lame. Honestly, people who are trying to lose quickly are throwing the game, and should be penalized. You can get in trouble throwing games in overwatch and Heroes of the storm, and it should be no different in wow.

Play to win.

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Thats assuming you actually do something while trying to win.

Often Alliance will try to cap bunkers and fail, while trying to slow the Horde’s advance.

Thats why they feel its better to just lose.

Yup, this is why I try to merc mode as much as possible. I get a couple of buddies on so we can try to carry. Its working pretty well, if you stall the game long enough you can boot enough AFKers to get a good group going.

Playing Horde is just stale, because if you’re in a good group its just the same stomp every game.

To me it seems that the horde can move in a death ball in the linear sequence of Bunker > GY > Bunker > GY > Bridge > Alliance base.

The alliance has to actually strategize and get people to work together to have a chance at winning. We don’t have the benefit of the map allowing us to literally say nothing in chat and have a natural flow of objectives dictating our path.

Horde just needs to stay in the death ball and they will kill any attempt for Alliance to challenge them, unless the whole Alliance team tries to face them (which is unlikely because that’s an uphill battle convincing people to do anything)

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I think thats literally just because of how many losses the Alliance has.

If you’ve been playing this event as Horde, its pretty ingrained in your head exactly how to win. Its the same methodology for Alliance, and when they secure Iceblood GY and hold it, their push is exactly the same as the Horde’s.

Its just the fact that it almost always fails because people pull too many elites, nobody defends, too many sitting in the towers, ect.

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No side has it easier in AV, alliance just likes to cry about it rather than get better at it. Guessing you main alliance since that’s all you’re doing right now.

I’ve played both sides. I won every single game as horde. 12 games in a row baby. I lost every time I played Alliance.

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I leveled three toons over the weekend (been gone a while)

Alliance - Warlock 111-120 Moonguard
Saturday: played, i think, 18-20 matches. We won only 2 of them. towards the end i started working on Rams just to get the 200 coins for the Ram mount. After all of those, I was a bit defeated and didnt want to level up any more of my Alliance toons sooooooo…

Horde - Pally 104-120 WyrtAccord
Saturday - Sunday. Played enough matches were getting the mount wasnt an issue nor was getting to 120. I think i was at a 55/45 win loss. at one point, i was in losing matches more than i was winning. it picked up towards the end where we would win more so it was a positive thing. I dont mind losing if we do win, too, which is why i dislike PvP on Alliance.

Horde - DH (which is awesome, btw) 108-119
Sunday. I think i did 11-13 matches. we won 95% of the time. and the couple of losses we had was mere seconds. One i thought we won, thats how close it was. the other two or so matches we lost were not as close, but close enough.

overall, though, i found that on my alliance toon i got in more matches because of two factors: low pop times…2-5 minutes & quick losses. on Horde, i found the pop times to be 12-13 minutes with matches that were about average in length (except a few turtles).

when i was counting badges, i did find that the two progressed about the same as the low pop times and quick matches helped me get badges at a similar rate…just lost a lot on Alliance. After i got the mounts, i was more focused on exp. I definitely moved faster on my DH with all the wins than i did with either the warlock or pally.

Alliance just has a bad attitude about winning and it weighs in on you after a while which is why i dont really PvP on my Ally toons.

So have I, I just got out of an AV on alliance side where they threw a 4 tower lead because the team on O all went to mines. That’s what I’m getting at, Alliance just lacks common sense. They do things like force a turtle or cap snowfall or all rush mines, or fight NPCs at the front of the base for 15 minutes.

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You would rather believe that Alliance players (who are the same wow players as horde more than half the time) don’t understand how to win rather than the horde team having an advantage in the map?

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consults clipboard

Looks at Alliance BG winrates across the board

“YES”

low key inting like that in battlegrounds should be rewarded with getting no xp or a some other punishment

Alliance scatter all over the map each match. There’s no real coordination, but I’ve noticed the Alliance are learning, playing more as a team, and I’m seeing more Alliance wins. Horde are now playing hard and worrying during matches. Like “They’re ahead. Hurry up!” I’m not planning to level any more Horde alts through ExpAV because the queues are too long to lose.

All of this makes me feel that actual AV has always favored Alliance, to the point that they could scatter all over the map, have no coordination, eff around and still win a good portion of the time. Now that we have a more balanced AV they’re suddenly losing all the time and are claiming a Horde advantage. But, the fact that the Alliance are adapting and beginning to win more by not playing badly shows that the “imbalance” was just Blizz taking their advantage away.

They can and have won games. So yes. Alliance crying about Horde bias is becoming a broken record at this point.

Tower design, short cuts into base, and very vulnerable to a small group of Alliance defending their base.