Personal Loot

Maybe I’m not remembering correctly, but I’m certain there was a time where LFR had personal loot and organized raids had options that included personal loot, but also had master loot, group loot, round robin…

I want to say this was WoD or maybe even Legion, but I can’t remember specifically. Either way, there’s no logical reason why they can’t give LFR a different loot option than outside of LFR. The framework for all of it is still there.

The math has been done and determined that is untrue

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They put GL in LFR with better protections than PL had for all the people that actually need to use loot. Everything people are complaining about would be worse if they put PL back tomorrow.

GL is the compromise.

You have two factions basically. You have the people that wanted ML brought back as an option beside PL and you had the PL only crowd.

Grouploot is the compromise that meets in the middle of both groups.

GL functions almost identical to how PL does but better while also allowing guilds the ability to use an addon and have ML

yeah, because personal loot is trash.

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100% spot on. It boils down to an entitlement issue, just like you mentioned with them not being able to handle losing a roll against someone else.

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We had that too, ML got removed shortly after.

It was Legion.

There’s multiple reasons

  1. PL was exploitable. Guilds could stack classes and cause multiple tokens to drop of the same type.

  2. The raid systems are using GL. LFR is a raid so It gets the same loot system.

It got removed because pugs were either too lazy or clueless to check the loot mode that was being used then when key items were on reserve people got mad.

Nah, rng on top of rng was terrible

I may have worded my response poorly. We have had loot options in the game in the past. All I was saying is that from a development effort, maintaining choice is more work than imposing a one-size fits all (whatever that one-size is). I would not be surprised if Blizzard brass drew a conclusion that since GL is close enough to PL for LFR purposes and is good enough for organized groups that Blizzard could save a buck (development wise) and not implement a choice again.

Yep, which is why I think Blizzard didn’t bother to implement a choice which would be best player experience. I don’t think Blizzard intentionally wanted to screw with any group of player, they just didn’t think there would be enough return on their investment to implement choice when GL gets close enough to what they think each camp wants.

Yes, PL was available to all raid groups.

If you could link to even one single complaint about the existence of PL as a raid loot type option, that would be great. Because I’m just going to take this as a complete lie. I cannot recall in all the years of griping about loot since WoD hearing even one complaint about PL that wanted it removed from the options, nor of one that wanted GL to be the only raid option in LFR or any other raid type.

Nah. They like to give players less than ideal choices to make them cope with the fallout. Why do you think there were covenants in Shadowlands?

You are giving them way too much credit for doing something that, on hearing of GL’s return, everybody said was going to be fantastic trolling in LFR.

A multi-dollar company like Activision Blizzard can actually afford to put different loot types in for different content, as was the case before.

A “compromise” is an agreement between two groups negotiating in good faith. I don’t see any indication that there were two groups within Blizzard that hashed out this ultimatum. Nor do I see any good faith involved in giving you something that a guild group can make work most of the time, but which clearly would be barely functional in LFR after the addition of cross-realm trading.

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You couldn’t trade loot that was an ilevel upgrade but you didn’t want. Particularly bad during the TF era when a bad item for you could keep dropping upgraded and you were never going to use it, and still couldn’t give it away.

PL constantly dumps loot that on everyone’s loot tables (rings, back, neck) and it’s extremely rare to see class/role specific stuff. I went almost all of 8.3 without seeing a shield drop for anyone in the group. Had to buy a BOE for myself in a normal pug.

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Because blizz would actually like this to be a little bit of an RPG.

A post about personal loot because someone lost a loot roll in LFR that they would have also lost out on in Personal Loot. They are angry because they can see that they lost to someone and assume because they saw an item drop, if it was personal loot, they would have gotten it.

Personal Loot was everyone rolling need. When a boss died every player rolled a dice. Based on the raid size, the top rolls won the CHANCE at loot. Then those individual had another set of dice rolls. These rolls were weighted against the drop chance of the boss’s loot table. That roll decided which piece of loot the person got.

Literally, if ONE person passes on a roll, the group loot system gives people a better chance at loot than personal loot. Clearly many dont remember the group loot days. The forums were awash with complaints that they have gone weeks without seeing a drop. I myself experienced this. I went 3 Normal Clear and 2 8/9 Heroic Clears of Nathria without seeing a single drop. I got my vault. But zero. Granted this can easily happen now as well. But I feel better because I see the loot.

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All these complaints always boils down to an inability to accept losing and above all, an inability to not look at the gear of whoever won.

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did that happen? when i trialed for a CE guild i was showered in loot. i geared up from full heroic gear to full mythic gear before my trial was over

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Pretty sure anyone asking for personal loot means LFR. No one can deny it was awful for the other tiers of raiding.

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It was awful for LFR too.

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It was constantly complained about on the forums from the start when it was restricted to just PL.

Issues included

  • Not being able to trade gear you won but didn’t want.

  • PL dropped an unneeded amount of rings cloaks and necks that people didn’t need.

  • PL punished classes that dual wield and weren’t stacked. Weapons like agility axes for enhance shamans, daggers/one hands for rogues, and hunters were also screwed by these loot systems.

  • it made dispensing loot time consuming in organized guilds

There were plenty of complaints.

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