It diminishes your own accomplishments, as well as everyone else playing on the server.
Until there is a hardcore perma-self found mode for classic or retail, no one will ever truly know if person X accomplished their feats/gearing/achieves legitimately.
I sit my character at 2300 CR since Legion because the moment I break 2400 or Hero everyone who doens’t know me is going to assume I bought it.
So you can see here just one affect in small niche part of WoW. The Hero/2400 title is not only worthless, but actually dangerous to have on your rated bg characters since it can lead to runaway defamation/shaming as “paid carry” or “pilot” or “self-play” if you make an honest mistake at 2400+MMR while holding those titles.
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I would love to answer, uh, something in your “reply”, but the English is so poor I have no idea what you are saying.
I will say this; if this problem is so bad, how is it people continue to play from 1-60 on classic-based modes and DF is doing so well? If, and it’s a HUGE if, this problem affects the game and the players sooooooo much, as you are poorly insinuating, how on Earth is the game still fun and very playable and enjoyable for millions?
Spoiler alert!: It is not that bad and does not have the effect you are claiming.
P.S. : The integrity of the game? Wut? You’re stating the game is unplayable because of this imagined massive impact. It doesn’t exist. You might as well claim you say big foot or that the Earth is flat. This is nonsense.
LMAO! Sad troll is sad. LOL!
but when was the last time blizz cared about the integrity of the game.
Does that really matter? Do we sit here and see the game lose the things essential to an RPG and say nothing?
Im happy to express my opinion on the subject, whether or not anything is done about it. When I tire of the nonsense I’ll find another hobby/pastime. Bonus is seeing the PTW suckers screech. (Thanks Earl, it’s been mildly amusing) People with differing opinions really get em shook up. 
saronite bombs during the Arthas fight
So you are saying just because people can enjoy the game ergo it is not a problem.
So then by that very definition any problem we have in the world is not actually a problem as “well many people are still happily living their lives despite this issue!”
This is a really stupid argument to make as it’s an all or nothing approach. I can use the exact same argument but take the “All” approach and saying that “since there are players that have left due to these issues it is a problem”
People playing or not playing is not a valid argument to whether this is a problem or not.
People can live in a rat infested condemned house and be happy. Does it mean they should live there or they shouldn’t try to fix the house?
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No. I am saying, and I’ve been quite clear, that it doesn’t affect others in the game. It’s still a problem, but it isn’t one that prevents any of us from playing the game as we choose and enjoying it.
No. Equating a game to real life is apples to bulldozers. Don’t be so obtuse.
Where are you even applying this? All I have stated is GDKP’s do not affect the game or the experience. Just because someone else buys their gear doesn’t mean your experienced is diminished. “All or nothing” has zero to do with my statements or the argument against GDKP’s.
You could take whatever approach you wish, but misrepresenting what others say doesn’t support your argument or make it valid. You’re going for the “causation vs correlation” argument. You’re wrong, but it’s what you are doing.
No one said it was.
The rats carry disease, can attack the people in the house, and leave waste everywhere. GDKP’s simply auction drops during dungeon/raid runs. Instead of using Dragon Kill Points to determine who gets what, the high bidder wins and pays for the gear they want. This has no effect on anyone outside of that run.
In truth, GDKP is like someone having a party and auctioning the drinks instead of people getting them based on “need”. If you don’t go to the party, you are not affected, and what you are doing is saying “I’m not at that party but they should not be auctioning drinks instead of the traditional method so the party should be shut down because I don’t like this whole drink auctioning thing.”
What I find so funny about this thread is how disconnected people are from how things really were…
Gold buying/selling has ALWAYS been a thing in MMOs. ALWAYS!
During vanilla many of my friends and guild mates paid their bills by selling gold.
Botting also existed.
It has always been like this. The only difference is you used to be clueless about it.
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It was a bit O.o though joining a gdkp in classic TBC and watching a discussion about a crypto transfer go down for a DST. That was something new.
I nope’d out of there so fast.
It was nowhere near the levels it is now. We didn’t have decent automation back in the dark ages. 
People would just keep their gold on a second account.
So then every person in a GDKP would have to have a multi-account and hit trade on the 2nd account trading the gold at the same time as the item was traded on the 1st account?
Idk just sounds like alot of extra confusion & cost just to make GDKP’s kind of still work. Sure SOME might still go through this hassle but I am willing to wager the majority won’t.
The GDKP system itself is fine. Playing the game to earn gold for your time raiding is not against ToS.
Bidding on specific items you need, that are otherwise un-obtainable in a guild raid due to loot council, or less obtainable where you have to roll against 9 other people on a rare drop, is not the most efficient way to get items you need. GDKP’s are.
The problem with GDKP’s is that gold buyer’s can buy their way into SOME.
Lots of GDKP’s have strict gear score and experience requirements, most want quick clears and no wipes.
GDKP is not the problem, bots and gold sellers are.
If you don’t understand how GDKP’s work, just say that.
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Trying to ban GDKP on hardcore is even more dumb than normal realms. The people are all going to be deleted when they die anyway.

Comedy isn’t always found on stage…