“Time is money friend.”
It’s also something Blizzard PvP battleground players won’t squander. I love PvP. And as we all know, the game is based on gear. Dying too fast, not healing much, getting 1-shotted by raiders…no body likes having crappy gear in BG’s.
So, if Blizzard understands human nature at all, then for Shadowlands, they need to address the lack of Conquest Points for the teams that lose. Otherwise this (particularly in Epic BG’s):
battle starts, and first battle in WG happens, and half the people leave on the side that did poorly. New people arrive and they don’t have any kills, so they can’t build vehicles. They see that their side is leaving, they joined “mid-game”, they know WG lasts a long time, so they AFK out too.
IoC, it’s usually the hangar fight. IoC doesn’t often take as long, so it’s less of a problem here, but still happens.
AV. Lots of ways it can look bad. Once people who have played enough see the writing on the wall, which reads: “you’ll play 30-45 more minutes, you’ll lose, you’ll get nothing useful for your time”, and they leave. Rinse and repeat with the new arrivals.
it’s less of a problem in regular BG’s. But WSG and Twin Peaks can still take a long time, if the winning team is holding the flag, not trying to cap it. And people will still leave after a battle or two. People who stay on the losing side get nothing useful for their squandered time.
Before you think don’t know what I’m talking about, let’s just say I’ve got 5788 games in IoC and AV across my alts. I used to do AV “honor” weekends for 16 hours each day. LOVE AV! And I’ve got 13291 BG’s total.
And I have absolutely zero problem afking out, and making food, doing quests, going LFR, or any of the other ways I can spend time.
I just think it’s not smart that Blizzard doesn’t value the time of the people who love BG’s. If you offered me 20-40% the Conquest Points to stay on a losing team, I’d stay. The closer you make the game, the more Conquest Points you get.
In the real world, the 2nd place medal isn’t made of dirt. It’s made of Silver. Nor is it made of tinfoil, which is what “honor points” are.
In the real world, you get something for your time and effort. All you have to do is look at the people who /afk out of losing BG’s all of the time, to see the problem the current system has.
You made a gear-based game. Understanding human nature isn’t that hard once you set up that system.
“Time is money friend”. It should be some modicum of Conquest Points too.