Pathfinder Exists Because of Players' Lack of Moderation

And? They’ll keep speeding along with or without flight. Blizzard should not be redesigning the game just because of content locusts.

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They had no choice if they planned to sell flying store mount after flying store mount; each one with more effort and resources poured into it than anything attainable through playing the game. Spot on.

And those players are generally NOT the players who are out in the open world, doing their dailies or world quests or gathering. They’re the ones who rush to cap and move immediately into instanced content, then complain when they’re bored of the dungeons and raids available. Flying has no impact on how quickly those players consume content whatsoever.

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They might try and justify it as players complaining they don’t have anything to do, but that’s just obvious BS. Maybe it’s 1% that, but the other 99% is ease of design and time played metrics.

actually they said at the start of WoD at a later point it wil get added then kept leading the players on with later later then suddenly no not at all THEN there was a massive sub bleed and they quickly came up with the pathfinder crap

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my main account is EU people hate it on that side to.

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They said flying would be introduced in 6.2, but right before 6.2 dropped they announced on a 3rd party web site on a holiday weekend that they weren’t going to do flying then or any time going forward. As much as no flying, the lying was what led to the exodus. I lost my entire friends’ list.

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Time and time again. Over and over this kind of thing is brought up. Gaming companies do not care about what you want or don’t want because we are all crackheads of another kind. Pathfinder is not about content it’s about time spent on the game. If WoW was free it wouldn’t have pathfinder it would have Flight Tickets to purchase in a micro transaction. Blizzard needs you to keep paying and staying on your $15 a month addiction. AND THATS ALL!

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Lol are you new? Don’t you think we’ve been doing that for the past 10 years? They don’t take player feedback seriously. They ask for it. They say thank you. They tell us why we’re wrong and that we’re just not having fun the correct way. They ignore said feedback. They admit they made a mistake and should have taken the feedback to heart. They promise to learn from said mistakes. They don’t and we get BFA.

You can look at arcane mage as one example of that.

That’s like saying with indoor plumbing and tractors, life on a farm is better now than in the 1800’s. The point is this is a flying game now, whether they like it or not and they are actively shooting themselves in the foot making us go through this crap every expansion.

yeah and theyre using a rocket launcher

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Complaining that there’s a lack of content is absurd on its face.

The forum is overflowing with tears over Pathfinder being too much work, or rep grinds being too grindy and taking too long…

When people complain that there’s nothing left to do, what they really mean is, there’s nothing left to do of whatever they enjoy in the game.

Example: (of playing parts of the game they don’t want to play, not regarding lack of content, just to be clear.)

Arena people like to arena. BGers the same. Raiders the same.

Yet, filthy casual that I am, who does everything else in the game except for Arena, BGs, Dungeons, & Raids, feel like I’ll never get to everything I want to get to, especially leveling alts like I used to before Legion.

Before 7.0, I rarely bothered with end game stuff unless it was something cool like the Cloud Serpent mounts. I’d just start working on an alt.

But with Legion, and now BFA, there’s so much at end game out in the world I want to get to, and I still can’t. And I play a lot.

Sure, Pathfinder is part of that, and I wish it was front-loaded into the game and attainable at launch. I’m also thankful there weren’t any instanced content attached to it this time. And it should never be gated until almost halfway through an expansion.

BFA is soooooo much better with flying.

Pathfinder exists because Blizzard wants to punish the player base who overwhelmingly let them know we’d stop paying for the game without flying. They’d rather do less work on finishing the environment, so Pathfinder buys them more time to finish the details.

It’s also why there still aren’t direct flight paths for the most part.

Of course it’s also to create the illusion of more content for their time played metrics, even though no one is playing while on a taxi.

Funny thing though, I’m logging in for longer now that I can fly myself around.

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Pathfinder is not punishment towards the player base; it’s a compromise, as I’ve said in my beginning post. If Pathfinder were truly punishment from the devs, then the reward for achieving it wouldn’t be account-bound; we would have to earn flight on every alt, which would really increase the time-played metric for WoW.

You also need to understand that calling Pathfinder a “punishment” is heavily dependent on one’s style of play, which makes your judgment of it subjective. Don’t forget that players such as myself enjoy doing Pathfinder because it involves doing what we like to do in the game, anyway–exploring new zones, engaging in the quest narratives (actually reading the quest texts before doing them), and earning rewards through rep for better gear, resources, etc.

So, no, Pathfinder is not a punishment from Blizzard. It’s only a punishment to those who place the ability to fly above immersion into the storyline quests, which is the heart of an MMORPG. And since this is Blizzard’s game, they have every right to choose when we are able to fly in any expansion, especially since WoW isn’t a flight simulation game.

People say it is not a compromise because they were not asked or feel like they were not allowed to give their input.

However, one meaning of compromise is: something intermediate or blending qualities of 2 different things. This means that a compromise can be the middle ground between 2 more extreme ends.

Pathfinder IS a compromise between no flight at all, which the devs wanted, and flight at max level/at expansion start. However, such compromises can be worked on, like why must we put up with the time gate for Pathfinder? why can’t we complete part 1 at max level and fly?

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They call it a compromise to soften the decision, it’s obviously not a compromise in the give and take sense just more lawyer speak. I don’t think it’s a punishment, just a time played metric play. If they really wanted us to be happy without flying they wouldn’t have made the terrain so punishing.

Did you really compare games like Mario Maker to actual game design? Lmao.

No, I compared level design to doom, or quake. If you’ve ever worked with the Unreal engine, or even Unity, you should understand what I’m saying.

yeah and world war 2 Germany was merely slightly annoyed with the other countries

This is the way I remember it also.
A LOT of people left over it and never came back.

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Not really. People will always try to blitz the new content. That’s why we have so many time gated things these days.

Pacing is part of it, but more from an artistic point of view than time. If you can literally bypass everything to go straight to your goal, you miss out on a lot of the finder details in the level design, art, audio, etc.

Don’t get me wrong. I love flying. Given the choice, I would always take it. So would everyone else. Ohm’s law. But honestly, assuming they weren’t quite so heavy handed with the unlock requirements, I’d prefer to go through new zones and experiences on the ground for the first time, and unlock flying after that for alts.

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