Parsing is meaningless, then?

Imho Classic rankings should be about who can clear fights with the least amount of people. DPS/HPS-based parsing and speed-based guild rankings are useless to us.

You will not have “sloppy players” In a 30 min clear lol. Theres a reason the clear so quickly…

Healer parses are measured by HPS so they still can parse well

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Healing parses are dumb.

I wasn’t doing very well, like maybe 60 or so. Then I Downranked flash heal to rank 5 and started sniping heals from paladins. Went from 60 to 85 the next week since the parses only measure effective healing and not over healing. So instead of getting 500 effective healing out of my 3 second cast, i was getting 750 effecting healing out of my 1.4 second cast even though i burned through mana and mana pots like crazy.

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This has always been true. The individual performance of a single player in a really bad guild will show they did better than the rest of their team by a wide margin, but will parse globally far underneath what their efforts entail.

Fight length matters too much when it comes to blowing trinkets and CDs on the pull and killing the boss before they run out, or soon thereafter. This is why Mind Quickening Gem is in a weird place for Mages, because if they can guarantee a short fight, the trinket is fantastic, but otherwise it is wasted.

Parsing isn’t meaningless. Check yourself against your peers within your guild. If they’re all green/gray while you’re blue/purple, you’re doing just fine. If that’s a point of contention for some application or whatever, point out fight length and the other 39 people not pulling their weight.

It is Classic…who cares LOL people who care about that and believe they are hardcore most lielly do not raid retail mythic raids. Some most likely do. But Classic is just here for fun and easy gear, thinking anything else is like saying you can speed run scrabble or monopoly…like sure we can go quick but what does it mean if everyone can clear the content and has the exact same gear lol.

Correct, and it never has been.

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Parsing has always been nearly meaningless. There is fight positioning, debuffs on boss and buffs from other players, luck, uptime from being healed, cooldowns, bosses not getting to certain phases, and so on.

Not to mention that there are parses out there which are outright wrong and faked. It’s a simple matter to edit them before you post, just make sure they are self-consistent and there is no way to verify they are true.

The only valid parse is the one you collect yourself and compare to the one you did before. And that’s just to see your own progression, the rest is nonsense and only the weak-minded care about it.

Healer parses are measured by HPS so they still can parse well

You can’t heal damage that’s never done. The better your guild is, the less incoming damage they suffer because they’re not taking all that avoidable damage.

Top healer parses are entirely about sub-par healing to game meters. You get fed Innervates to fuel inefficient ‘snipe’ casting and ensure that you get credit for a high percentage of healing even though little of the healing you did actually mattered for keeping people alive.

While there’s certainty a skill to knowing how to game the meters in this fashion, it’s not a skill that’s helpful to the raid as a whole.

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Thanks for all the responses everybody!

I like looking at parses as an educational tool, never as a ranking tool.

One of the things I learned from looking at parses was seeing that my SnD uptime was garbage compared to the top people. I realized that with how short the fights are, I only needed the initial 2 points to get the most returns on investment. So I switched to making sure I got it up ASAP on trash and my DPS went up considerably. It also really helped highlight how much 1-2 talent point difference made to my DPS

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And as tank gets better gear, tank takes less damage, you’ll do less healing.
It’s difficult trying to convince people that I don’t need to heal when everyone is full hp.
“You need to spam heal the tank.” No, no I don’t. The other 7 healers are doing that.

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Yup

Being in a good guild will generally increase DPS parses

If anyone knows what they’re doing it should reduce healing parses assuming you’re using strats that put out generally the same dmg

I quit spam healing the tank, I usually run around and heal the DPS that take damage from aoe or bad positioning.

Top 3 parse on ebonroc on my server due to me keeping the DPS alive instead of spam healing the tank. Only time you need to spam heal the tank is on warrior class call on nef, some of the crits can hit for a lot and you always want a heal in the queue to immediately pop after that hit. Otherwise you may as well let some MP5 roll and keep fear ward on as many people as possible.

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This is not true, as ur guild gets better your heal parses should be getting lower on most fights

The goal is to as mana efficiently as possible heal everyone. Which means efficient spell use and even down ranking.

You should very rarely be ur high HPS spells in a good guild relative to what you were in a crap one. There are some exceptions to that Shazzrah, vael, firemaw tank. But for the most part u barely need to heal at all in these raids

There is an inverse relationship between how much you have to do and how good your guild is. The better your guild is…The less fun healing will be. And the more rational it is for your parses to fall…Because you’re sharing the load trying to be mana efficient not carrying a bunch of idiots.

The people at the top of the healing meters are always in crap guilds where they are hard carrying, that won’t be possible if your fellow healers aren’t idiots

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For the most part it is.

The top end of parses mostly consist of padding, and gimmicky strategies that don’t really help you kill bosses better.

So what you’re telling me is.

My first 2-3 times in MC i was parsing 85+ on garr while ooming and popping mana potions every possible time they came up, vs get an average of 40 now because we down him in 1/4th the time due to the raid being geared and I don’t even have to use a mana pot and end the fight with 1/3-1/2 mana.

That actually makes sense.

Yup

Anyone bragging about their heal parses outside a single fight is probably an idiot

To make that rational you have to have very bad healers with you, or in raid with way too few. So few you would have to slow down

Most players bragging about parses are missing the whole point. Their purpose is to pinpoint potential areas of improvement within the raid. One individual’s parses are meaningless because they tell a very small portion of the story. A player placing more of a burden on everyone else around them to achieve higher parses has nothing to brag about, unless the raid’s entire purpose was to boost that player’s parses. Whenever I see players protesting about being kicked from raids and/or guilds despite their high parses I think they might as well be wearing an “I’m an idiot” sign.

Parses are silly in classic wow. Game is way way too easy to be excited about being the “best” (see: Most geared player/guild) at such easy rotations. The constant need for parse turns people selfish and useless beyond their dps “rotation”.

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