Overpower animation should change

Hear me out.

The current animation for Overpower uses the baseline Execute animation, where you are swinging both your hands downwards at your target. While this makes for a good animation for an attack where I have two weapons in my hand, as arms spec, this looks horrible.

There isn’t anything in my other hand.

Why would I let go of my two-handed weapon and swing some nonexistent weapon at my opponent with my off-hand?

I hope I’m not the only person that this bothers.

I’ve never noticed that. I just assumed that it would have both hands holding the weapon instead just the dw animation for that.