My suggestion (what I would do personally) is discuss the problem with my friends. Agree that we will all jump on the next server created that matches our criteria - server location and play style. This mean that the hold outs must agree to sub a few days early.
There will be new NA servers this week. Not many though until go-live day. If you insist that a server chosen by some early birds must also be open for late comers, you guys may be very disappointed in how it plays out.
My feeling is jump to a RP server. As long as you are respectful to the RP players, there’s no reason not go to one of those servers.
Of course, the real solution is for Blizzard to open a bunch of new servers but, apparently, that would drive the accountants up the wall or something.
I logged on during weekend and i noticed all of the realms are ether full or high. To me i think they need to add more servers. I did create named on Herod but i might be moving over to thalanos.
Why does everyone keep saying Blizzard is grossly underestimating the ppl wanting to play? First of all, Herod is the only realm where they specifically mentioned over-the-top queue times would be a problem. Second of all, I’m sure they have taken in to account that a ton of people are waiting til the 26th to subscribe. They’re not stupid; they read the subreddits, they’ve seen the straw polls, they have their own data, etc. Third of all, Stalagg is still only at medium because Herod people are refusing to roll characters there. This is on the hurrr durrr Herod crowd, not Blizzard.
Good for them, they can stick with Herod and put up with 3-10 hour queues, launch day, 1-2 hour queues for 2 weeks after that, and then back to 3-10 hour queues once layering is removed and 15-30k people are trying to play on a single realm with a 5k player cap. All because “Herod cool name, me cool name Herod, me no want switch end up on dying server, me play cool Herod realm”
If you think that Herod will be the only server with a queue come launch you will be sadly mistaken. You think the people that sub on the 26th when they do get in are going to pick a medium server over the high/full servers? Think again, they will go for the high/full servers because history has taught them those servers have a better chance of lasting long term.
Obviously the only reasonable response to this post is what is the current server cap and why is it that number?
The Light’s Hope team, which you invited to your headquarters, launched the Northdale realm with 11,000 players, without any layering. So with that said, what is the level cap that you currently have in place for these realms. Because if the cap is 2000 and also has layering in it, then this sounds like a case where the cap is simply far too low.
With layering, I wouldn’t be surprised if each server could carry 20,000 people at launch without much of a problem. So now I’m curious: is this a case where you have made every effort to keep the server cap quite large (10,000), and are still running into overpopulation issues or is this simply a case of you artificially keeping the cap low and as a result causing massive queue times for no reason.
Telling us the queue times means next to nothing, it only serves as some big number to scare people. The real question is: what is the current population cap on these realms?
I think Blizzard is underestimating both the number of people who have not yet re-subbed, plus the number of people who are going to stick around for multiple phases (if not all phases) of content. (You also have to assume that most of the people who have not yet re-subbed are probably going to stick around during Classic…)
What’s worse is that Blizzard is underestimating how great their own Vanilla game is along with maybe the first couple expansions. And a big part of that is their own ego and pride preventing them from admitting how they messed up!
It may be an in house resource thing, or it may be them basing their guess-timations on things like Nostalrious populations (even tho most players, including myself, will never play or support pirate realms)
when in reality, it’s going to be HUGE. I don’t see even 5 realms as being enough
5k player cap IS NOT ENOUGH! My guild consists of over 400ppl. We have 840 before I took a break and out guild got stolen and ruined. We still have 400 remaining waiting for classic.
That’s almost a 10th of the purposed server. This isn’t 2004, 5k cap is absurd. Sorry, that you have a crew of 20 people, we don’t, and we are not alone. There is alot of HUGE guilds these days, that make us look tiny. Warsong Vanguard on actually has almost 5k people, they could fill a server alone. They actually did, Whitemane, Ruin and WSV went Whitemane, both with Thousands, so if you don’t join one of them, you won’t do anything on Whitemane.
You don’t see the problem with that? This is not 2004, No changes when it comes to server caps simply isn’t realistic.
There is already 6-7 guilds with 3-400 hundred active players on Herod. So what go stallog for what? It will have the same problem. You all need to wake up, 5k simply isn’t enough.
There is an easy fix. Ditch the “Classic Experience” on Herod. We don’t need, and we don’t want 5k Caps. We want a High pop realm, that’s why we chose it, that’s why we are staying. Raise the cap to 10k or 15k or hell even 20, I am pretty sure retails cap is 25k.
Keep layering on if you must, with Herod only. Easy, if you want “The classic experience” where half the server is in one mega guild, then do it not on Herod, and give the Mega Guilds Herod.
This isn’t 2004, it has nothing to do with Pservers, it has to do with 2019. When people were starting out in 2004, they had small guilds. Those same guilds are now 15 years old, they have picked up alot more people over the span of 15 years.
I love the no changes when it fits the agenda, but not when it doesn’t.
I better not see you complain about us Q Dodging premades, because #Nochanges.