Over a year left with the same 8 M+ dungeons?

I didn’t play legion but I can’t wait to get my hands on them it’s such a shame its only 2 weeks.

(but yes Mr stressed tank I will be having routes in there very quickly too)

No problem as it was stated to be 4 weeks the first time it is coming out :stuck_out_tongue:

Or was it 1 to 2 weeks… well then it’s rip.

Really? I have only seen them say 2 weeks the first time then normal 1 week timewalking rotation. I hope I’m wrong though and it is 4 weeks. (really I hope they change their minds and make it perminantly availible)

No I was probably wrong in mind. It looks like it was from 1 to 2 weeks and not from 2 to 4 weeks :frowning: well that is bad.

Bummer. I hoped I had missed something

I would take any contents at this point. Reusing Legion dungeons sounds cheap but better than nothing.

All games suffer the boredom factor and lack of content complaints. Most people figured this out and just roam from game to game. It ain’t the old days were player retention was a thing. There’s actually enough good games around to not be bored.

To be fair, and just because I can’t STAND bullies, especially online bully but I don’t think this topic is about “git gud nub”. Your taking a personal dig at the OP that is irrelevant to anything, anywhere and only serves to detract from discussion.

On the point(and for the adults in the room,)if we take subscription fee, expansion cost, revenue, etc, all into case, I see no reason why we couldn’t see a couple new dungeons(in addition to the mega dungeon) every 6-9 months.

Potentially, say an extra 3-5 new dungeons over the course of an expansion should really kinda be reasonable.

Instead, the development time is constantly going towards fixing all the mistakes that we left feedback about in the beta forums for in the first place. Or like now, further resources are being poured into changing anything that might ever be construed as offensive to anyone anywhere.

Wow is currently losing because it is running in place while it’s competition is sprinting ahead.

Blizz is no longer moving forward or innovating and hasn’t been for some time.

ActivBlizz currently manages to eek out the barest minimum of a product that is still just entertaining enough but while leaving so much broken or completely unfinished(class balance, professions, lack of NEW DUNGEONS, etc), for anybody that really loves WoW it just makes you wanna tear your hair out. So frustrating.

They’ve(Blizz) been coasting on the same stale game model since Legion; release game broken and unfinished while ignoring feedback>somewhere around patch .2-.3 implement said feedback under the banner of “See! We listen!”. It’s an old and tired cycle at this point.

I won’t even talk about WoD and it’s failings.

With us now having real competition in the MMO market, I really hope they decide to put the brakes on this lazy, trainwreck of a development pattern and really start innovating.

I would love to see the old systems like Glyphs, different color gems, engineering Tinkers, belt buckles, etc, etc and such merged with some new ideas.

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I’m a healer turned tank after 12 years or so of healing.

It’s really not as bad as people say it is.

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i have ksm s1 and 2. and I agree with this guy.

It looks like the current game design is minimalistic. The less is more kinda thing. They think that this could work and people would just buy it.

There is no reward for me to do Tavesh so I have never bothered. Content only intended for alt’s. If it had been released as two M+'s from the beginning it would have been something.

Should release all the old ones to run not a special fortnightly cycle. In fact having dead areas of the game because they are in the past is stupid.

This is just simply untrue. If you think 239 non-socket gear is beating out 252 from the vault I don’t even think you are doing any of the content you are commenting on.

Yeah, if your doing mythic raiding - the raid gear is better - but mythic raiding - let alone actually full clearing mythic is a HELL of a lot harder than timing a 15 which is especially easy this season and I hate to break it to you, is easier than heroic raiding. Yeah, if your pugging your way up with idiots in LFG it might seem hard but with a regular group timing let alone completing a 15 isn’t even as hard as heroic raiding (especially the 1 or 2 actually difficult or annoying bosses in SoD).

Personally, I don’t like mythic+. I have fun with it sometimes but at the end of the day it’s still the same dungeon and frankly I’d vastly prefer totally random dungeons for mythic+ and let the standard dungeons be story driven. Since BfA the dungeons have been pretty garbage as non-mythic+ because that’s all they design them for.

We got a new dungeon named Tazavesh with 9.1.

And I am looking forward to it being in m+ whenever 9.2 comes along in (guessing) best case Feb? It was released in June if I remember correctly. 9 months of it being hardly relavent after a run or 2.

You’re doing it wrong. Kids these days say “THE AUDACITY.

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Your supposed to say “for me” afterwards as though you could have been stating your opinion that wasn’t yours too lol

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Definitely not ‘more than enough’

80% of players have quit and you are grossly out of touch

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I agree with your sentiment and frustrations but making up numbers isn’t a good look for anyone on either side.

Agree that the numbers are real

Understated actually

That’s enough of you hiding them