Hi, im zac I do high keys every season with a phys comp, forcing them to endure my spec.
https://raider.io/characters/eu/draenor/Tomelvis
Outlaw got a significant buff going into 12.0.5, turns out it appear the buffs were needed and justified since even after these buffs we were still just a “good” spec for raid, and maybe top 8/9? Dps spec in keys.
Outlaw is the least played spec in the game at any level, be it normal level keys or high keys.
https://imgur.com/a/YLUXrXi
Currently outlaw is doing similar damage to the other 2 rogue specs, is basically unplayable in non phys comp group with all raid buffs and does not top damage in any keys. Here is an imgur album with a compiled list of overalls of our last push keys at 21 level:
https://imgur.com/a/IMaDiza
As you can see outlaw isn’t ever topping in this comp that is entirely tailored around the spec, bringing all raid buffs (worth about 17% dps) and doing routes with smaller packs to accommodate for its target cap, outlaw ends up being either 2nd or last dps. (I want to add that outlaw does not provide a meaningful raid buff compared to say the 5% from war or 3% vers from the feral, does not have a single groupe utility, and after tww to midnight nerfs is basically one of the squishiest spec in the game in current keys design, it basically is only here to bring damage and vibes)
Yet on reset it will get nerfed by the same amount or more than the current meta specs unholy dk, aug, and devoureur, arms will even get buffed, warlock untouched.
Here is a single target and an aoe sim:
ST:https://www.raidbots.com/simbot/report/pyj6pgipn6D9jN6ASCAQYq AOE:https://www.raidbots.com/simbot/report/qxteNUcLvHEgxAkfpVNzPv
Outlaw will get nerfed by around 6% in single target which is quite a significant number, and 3/4% in aoe. (The aura buffs are way too low to compensate the trickster nerfs, were they even intended to compensate it?)
Now for comparaison, devoureur get a 5% st and aoe nerf, dk gets a 1.6% st nerf and a 8% aoe nerf and aug is getting a 2% nerf (lol).
I’m wondering how it ever make sense to nerf a somewhat mid spec, that has the lowest popularity in keys by a huge margin, that is basically unplayed in raid aswell, by more, or equivalent to the top meta specs. The same thing happened all of the war within when outlaw was basically one of the worse spec in the game in keys every season until in season 2 a wowhead article basically forced blizzard hands into hotfixing a bunch of outlaw bugs which finally made the spec strong (by accident) which was promptly reverted going into s3.