All the keybinds and none of the useful talents or output.
Yeah, actually for a ranged healer, hpriest at this point has been effectively pruned again, unless you load up on marginal/niche utility.
For the most part, so many keybinds are unnecessary - PoH/CoH are tuned poorly, renew, shield (except on yourself for mobility), Shackle Undead, the MC talents, Symbol is much more marginal after the nerfs, Mass Dispel is marginal after the nerf, SW: Pain usually isnât doing anything meaningful, SW:Death isnât all that useful, Dispel Magic in PvE usually just results in instant rebuffs, PW: Life is more marginal vs. Benevolence with the Lightweaver buffs, etc.
In theory hpriest looks like it could have an overwhelming number of keybinds, more than even shaman with all the totems. In practice I donât know why youâd actually do that, lol.
I flip flop between playing Oracle and Archon depending on the dungeon.
Oracle is better for Siege because tanks get trucked and Solace is a good tank defensive. Then at the end of the dungeon I use Insight to double dispel the dots.
Oracle is better for NW because the pull sizes are small and Piety is very good for Stitchfest. If you triple spear + lust Stitchfest he usually dies in 20s so that fights only a minute long usually.
I play Archon for everything else because I just find it to be more fun. Iâm less starved on Holy Words because Iâm getting the longer duration Apotheosis, 4 SoL procs a minute, and I can min-max the SoL procs with Apotheosis to reset 2 Holy Words at once. I also get the double Psychic Scream bonus and the passive damage/healing from Halo every minute.