11/06/2018 12:48 PMPosted by Notagin<span class="truncated">...</span>
This is what I want to see. Small server caps with queues. I work full-time and I EXPECT at release to have queues when I get home and I EXPECT the first week to be rough. Call me old school but that's STILL how I treat new expansion launches.
I'm sorry, but I would prefer that 100x over sharding. They can ease up the caps as more and more people leave the starting zones, but I still don't want to see 10k mega servers.
When Blizz first cross-realmed Darkmoon Faire, it was great, Loads of players all around. Just like a real state fair.
Then all the complaints poured in. Lag. People competing for limiting resources. Not being able to complete quests. So Blizz tuned down the crowds by a lot. Turns out people who actually want to be around hordes of other players in DMF are outliers.
Just like you would be, enjoying your wait in a 1,000+ person classic WoW queue or cheerfully tolerating the lag and disconnects every few minutes in the starter zone. lol
It's almost like retail and classic have two very different demographics.
And I never said I enjoy waiting. I said I expect it and tolerate it because I know it's necessary to maintain the integrity of classic without compromising it with sharding.
And you are fooling yourself if you think sharding is there to prevent server crashing. It's there for the "quality of life" of players who play wow like a single player game. Servers can handle the load just fine.