Open Instances

Please add sprawling non-instanced dungeons to the game. There’s a lot of emergent gameplay to be had from the placement of an interconnected dungeon layout in the open world. Dragonflight’s large zones could benefit from having players funneled into an enclosed space to compete for mobs, nodes or other goodies with WM on or off. These wouldn’t need any quests or storied content and should be comparatively low effort for the yield.

These dungeons could have multiple entrances/exits, traps, hazards and pitfalls to make the experiences varied and engaging. Perhaps exploratory achievements and toys can be used to entice players who aren’t looking for loot piñatas, materials or pvp.