I’m still gonna wear mine, as a filthy casual who doesn’t raid nor runs M+ (anymore).
Why?
And old season items being better still exists right now with the Eranog ring.
It existed in SL with things like Aegis, OWS, Edge of Night, etc.
It existed in BFA with razor coral and Font.
Nerfing the annulet is a dumb change. All so that people can go and feel good about equipping a second boring as sin + 2 secondary ring.
Just watch it still be required for Blood DK after the patch due to our low damage
It was a design oversight, and I hope they nerf eranog ring. And because old season is outdated and gone. The higher ilvl design should clearly be better as is their intended method of progression, not holding onto old items. Annulet ring was borrowed power and it needed to be killed.
Item level has been in the game since Wrath.
That hasn’t stopped many cases over the years of an older item still being good in the next tier. It’s also happened in the past with tier sets (the forums acceptance of tier borrowed power is weird).
And everytime it happens its a design oversight, which is unfortunate. Tier has been ok because it was a day 1 thing from vanilla wow, whats not ok was covenants, special items, etc that lasted 1 expansion and they disabled.
You do know they disabled old tier sets too right? Just like all the other borrowed power.
And I’m trying to have them not disable the annulet which to be what you want?
Only after each expansion and thats because of warlocks abusing an old set that empowered imps to an extreme level. I remembered when it happened, it needed to be done. I want the annulet ring disabled myself actually, because they messed up in borrowed power. And the eranog ring nerfed.
This whole thread is wild.
Players complain about no new content. They add the island and ring for something to do.
Players complain the ring isn’t strong enough. They buff it.
Players complain that the ring is too strong and will be relevant in following patches.
Players complain about borrowed power or that blizzard breaks their promises. Blizzard tells us they will nerf it so it doesn’t become borrowed power.
Now players are complaining because blizzard did exactly what they told us they would do? Comedy.
Just putting my thoughts here.
I LOVE when Blizzard does stuff like the Onyx Annulet! Things like the Mechagon Punch Card, the Mechagon “If Then” rings and such. It’s fun to see loot that isn’t just “X stats” but I think there are flaws with the Onyx Annulet.
I think the choice to make it a Ring instead of a Trinket was a huge flaw since it’s bonuses are more comparable to Trinkets than Rings and it’s very hard for anyone who does not sim to look at the Annulet then look at a ring and determine if “X Stats” are superior to “Y Procs” in terms of output.
I want Blizzard to keep doing stuff like this in the future but they should learn from the Annulet and look at past iterations like Punch Cards and find a better balance. Biggest change, don’t make it a ring again and certainly not a neck or any other slot outside of trinket.
yeah that sucks, they should fix it
Shenanigans.
“Gearing options” - there are two ring slots. Gearing options remain. It can be crafted or come from any of the modes of play and upgradable.
Then to top it off you say that for some specs that will be “compensated” (which will be far short of where they need to be to account for the massive loss from the ring nerf in both ST and AoE situations) that compensation will come “later in 10.1.5”. To decode that - switch specs, you’re getting the nerf bat and it has a brick inside it this time.
The healing version does 12 to 15k hps. Why on earth would healers stop using it?
Imagine if this was your take.
… as a hunter.
The random 421 belt I got out of a vault in s1 were also “borrowed power” yet you clearly don’t see those as borrowed power for some reason. Why?
You are implying that role or spec has anything to do about pointing out the hypocrisy of players spending all of legion, bfa, and sl complaining about expansion wide borrowed power only to turn around and complain about blizzard not letting the ring also become expansion wide borrowed power?
Ok.
It is simple. WoW most players are insane.
As ridiculous as this whole saga has been. There’s legitimate complaints to be made / questions to be asked.
1: How did we get to a point where certain specs were crutching hard off generic damage proc items 10-15 ilvls below what they had access to?
2: How can the compensation for said specs which are crutching off those items be so bad as to not make up for the nerfs.
3: As poor stat scaling is something often cited as an issue with many specs that have received changes to reduce it, how has the most recent spec rework (ret paladin) instead done the complete opposite.
It’s usually classes or specs that value crit vers that benefit the most from these items. It is the unfortunate byproduct of trying to make classes and specs feel different, instead of having us all slam haste mast.
But there are other parts too. For years players have complained about how quickly a previous tier becomes irrelevant. But this is what allowing items to carry over looks like. Can’t really have it both ways, but blizzard tries.
We don’t know that yet. But there was a monk that made a thread about it yesterday, claiming the ring did 15% of his damage. His own logs show it closer to 8%. A 441 ring contributes 4-6%. More if it has a socket. Plus 2% buff equals out.
Shhh don’t encourage them
Usually it’s less that crit / vers are good, it’s that haste and mastery are bad. Some specs not wanting haste makes complete sense to me, but mastery is a stat that is bespoke to each spec in not only its design but its conversion rate. Making a spec that doesn’t want mastery feels like a design failure when mastery is part of each spec’s individual design. You can still design a spec to have preferences when it comes to stats, but when a spec values crit and vers whilst trying to get as little mastery or haste as possible you have a design problem.
Another solution would be to just stop generic things scaling with crit or vers, the same way they stopped these sort of things scaling with haste, but that doesn’t fix the wider problem with specs themselves.