I completely agree with you. From the last quarterly report I read they intend to release a “classic” title offsetting the years of a retail expansion release. At least that was their plan because it did stabilize the player base. So, we can definitely expect at minimum, WoTLK in the future. The problem with that is it fractures the classic customer base.
Totally false.
A 41% drop is NORMAL. It happens EVERY expansion. It isn’t new. SL is no worse than BFA, Legion, or MoP.
The announcement said that – it said that 41% was normal.
Exactly.
I’m really not a fan of people trolling for clicks.
The same for WoW is dying posts that add nothing new.
The player pool for arena players is not a random idea from some youtuber thats up for debate.
Sorry pal.
Its 30% of what it was on 1/26.
The system is currently broken. Enjoy playing with less and less people, maybe that doesn’t matter to you as a pve player
Can you link that please? I’m not seeing it on the news page, and it’s not evident from any blue post’s title.
I was being facetious based on the person I quoted.
Except that they didn’t actually say that. They said that they could say it, and that it would be as reliable as the Superdata statistics. I’m in agreement with you, though, that the Pandaren in question was completely talking out their rear. Given the Superdata is a Neilsen subsidiary, I think their numbers are likely trustworthy.
more to come with how garbage this expansion is and 9.1 is not coming out soon and even that shows little to no big highlights to draw players back in just more currencies more time gating, more crappy systems to replace current systems, and forced to go to two places no one wants to go to and thats Torgast and the maw.
People said the same things about Rift, Tera, Swtor, and many many more. Ashes of Creation will likely flop. New World is already laughably bad. Pantheon wont ever be released at this rate
No, even Malgorok is not real.
It used to be: “I think therefore I am.”
Now it’s: “I think therefore I am well programmed.”
Do people actually believe that computers can think?
I don’t mean programmers. We all know better. A “self-driving car” is a car that has been programmed in advance by smart humans. A computer program that “plays chess” is a chess-playing program written by computer experts and chess experts. 100% of the “thinking” is done by humans, in advance. And put into automatic computer code. Computers are as smart as pencils are.
But non-experts, laymen. Maybe they believe the hype. Maybe they imagine that “thinking computers” exist in 2021.
Just wait till more people in south america with ARG accounts find that they increased the price and that international credit cards arent recieved anymore.
Or you could arrive in 2021. This is not dial up era anymore. That video is a perfectly good topic of discussion.
Well if WoW is dying then why are the forums alive as ever? The forums are a small percentage of the player base and it is the busiest forum I have been on. Lots a games out there still going still making content that have forums with one new post every 5 plus minutes. WoW has like 100 new posts every few seconds. Hmmmm…
Until Cata new subs were overshadowing the masses of people quiting.
At the end of Cata, Blizzard announced that over 100 million players had tried WoW.
BUT, we’ve only ever had 12 million max concurrent players.
So…how does that happen without massive amounts of people quiting? And by massive I mean about 90 million or more quit by that point in Cata when they announced it. That’s 8 years, so over 10 million quiting per year.
Whether Bellular is accurate in numbers or not… I’ll be free soon! Sad, I love this game, but the abusive relationship that this development team has put us thru since WoD has gotten to me.
Tried WoW, as in could of been free trials. Subs is a whole other thing. Regardless those numbers don’t speak to how popular WoW is. 12 million, or a few million don’t really matter, that’s still a lot of players especially with how many games are available now a days.
Why this topic continues over the years is surprising as WoW still is a top game for subs and or trials.
It is the same 20 people posting over and over at this point.
Here is my opinion.
WoW is like every MMO. Every year about 20% of veterans leave the game, for many different reasons. If the sub size stays the same, it is because 20% of new players join. But that’s just average – new expansion releases affect rates.
That means a company has to work hard at attracting new players, or else the game shrinks and dies.
Someone else mentions trial accounts (limited to level 20). Those accounts don’t contribute to the sub count (“concurrent players”) but they do contribute to the number of players “that have tried WoW”.
The boost also helps. If you get 40% more players for the first 1-4 months of an expansion, then they all leave…
No, no and no. There is a reason why Classic, TBC and eventually, LK will blow some numbers out of the water. It is because some of us actually preferred those games over the overly simplified, hold your hand mechanics that took away the soul of the game by also merging a bunch of servers and eliminating the “community” aspect of the game.
Retail is not an MMO in the sense anymore. It is a looter shooter in a repackaged form. That is all. Retail is not even remotely close to the same games as Classic/TBC/LK. Not even comparable.
Are the encounters tougher overall? Sure. But the games are not the same.