Holding people accountable.
Say you’re in Wetlands and there someone in the general chat, being toxic, basically agitating the entire zone.
It was a amazing experience to sign over to your toon on the opposite faction, find the guy…and just destroy him. Once he starts being killed, he either stops talking on the general channel or the topic of his convo’s change to something more appealing like….”OMG, I’m being camped by this horde mage, someone come help” of course…..nobody would help that little toxic dweeb, he was getting what he deserved.
I spent years hunting people in this game. All of them were toxic and a cancer to the game. I even remember many years ago, I had this acquaintance in game, he had a pally, I had a DK (Both horde) and one day he decided he wanted to duel me. He lost and it was at that point I found out how little respect he had for me as a player because he talked BIG trash, unfriended me and refused to speak to me again…..because he lost a duel.
From that point on, I would sign over to my gnome warlock (OH, this was during WOTLK) and I would go find him….and promptly kill him. This went on for over a year. Whenever I was bored, I would sign over to my warlock, go find that B.E pally….and destroy him. I never told him it was me, I never revealed that I was the gnome warlock killing him on a regular basis. I used apps like SPY and Paranoia which would alert me to players of the opposing faction that were near, easily target them….and let the carnage begin, GREAT TIMES!!! Depending on your target and their level, you could also figure out where they were questing and even what quest chain they were working on. It was a side of this game very few people got to experience but let me tell you, it was amazing.
Now with all the layers on every server, simply signing over and going to find your target has been made exponentially more difficult. Blizzard also bans add ons that alert you to the presence of anyone on the opposing faction. Why remove this side of the game?
I personally don’t understand why this aspect of the game was eliminated. Now, to even see the location of someone on your friend list you both have to agree to be friends, before, you simply added someone to your friend list and you would see their rough location but still had to search whatever zone they were in, that’s where your tracking instincts and knowledge of quest chains came in.
Gone are they days of making people in this game even remotely accountable and it’s a shame. This was also another aspect of PVP that apparently the developers decided to remove?
Now I know what type of response this thread will yield: 2 types of responses, 1 from players who engaged in the same tactic, enjoyed it or love PVP and will admire the dedication it takes to actively target, track and kill toxic players.
The other type will be from the people I normally targeted. “Reeee you are the bad guy for engaging in that behavior, toxic people should be allowed to corrupt and ruin the game for others without any chance of reprisal”
I miss those days and I will wager, some of my past targets are reading this thread right now.
I really enjoyed slaughtering you, it made the game better.