One Shots Are Good!

No, but most people will use the skull of impending doom preemptively or that trinket that applies a debuff dot to the user, can’t remember what it’s called.

Do one shot ganks on pvp servers count? lol

:man_shrugging: but for any one using one shot things with spell casters its always good to be wary of it nothing like criting your self in the face.

Of course those are the best kind.

only if you know the succubus’s real name

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This is a thing that I actually really believe about game design.

Games that contain occasional moments of absolute and total bull**** are more fun.

It gives better stories, better overall experiences, and helps prevent the game from being stale and predictable.

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Recklessness -> Intercept -> Mortal Strike/auto attack -> Whirlwind

Brutal.

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If they die before they can do anything it counts as a one shot!

The ultimate combo: Warlock seduce, warlock stands at max range. Cast shadowbolt > immolate > conflagrate > shadowburn. If you get a crit in there with some T1/T2 gear, you will just about one shot any player in the game.

1 shot
2 shot
3 shot
FLOOR. :slight_smile:

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I remember questing on a pvp server, think it was in Hinterlands. I was probably mid 40s ish. I’m fighting a couple mobs when I see a red cat suddenly appear. “oh crap”. Turns into a Night Elf, with a skull when I target him. He watches me fight the mobs, and when they were dead I loot them and suddenly hear the roots growing around me “i’m dead” I think, then I hear that starfire sound boom dead. I think it hit me for a couple thousand but I was way lower level in hobo leveling gear. So corpse run back and don’t see him, so I rez behind a tree and eat. I carefully look around and run to some other mobs. Start fighting and see him reappear again mid fight. Oh crap. this happened about 3 times before I logged into another character. To this day that starfire sound still gives me chills.

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I’m very old now. But all the high rank pvp players I knew ran prot warrior. Does spell reflect work against a 7k crit or is it lower ?

Warriors didn’t get spell reflect until TBC but there is an engineering trinket anyone can use. Funny you mentio prot warriors in pvp because in another thread people were swearing to me warriors didn’t roll prot in pvp. Of course they did!

They should apply this to PvE as well!

Make some mobs randomly 1 shot you just to keep it surprising and exciting while questing!

Windfurys on windfurys…come get these crities :smile:

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I see you never experienced the Fel Reaver or devilsaur, lol.

Not mine, but watched a combat rogue with Ironfoe and HoJ proc zerk, slice n dice and blade flurry while running with an enhance sham WF tote. Dude hit a guy something 28 times in 3 seconds or something ridiculous along those lines

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I agree! Or, at least, provide occasional differences between PVE mobs in ways that mix up the play experience.

Maybe one mob kind has a chance of one-shotting with its melee attack, so you can try to stunlock it, or try to kite it, or something. Another one has the original, wildly overpowered, Elemental Overload ability, with a chance to copy spells that they cast; so your goal would be to stay at high HP and keep them from spellcasting.

Of course, as the previous reply to you points out, WoW has already done this; two Vanilla examples off the top of my head are the Sons of Arugal and the Devilsaur. Another example of the same basic concept might be the elemental immunities; earth elementals, for example, are entirely immune to Nature damage, which affects the ways that shamans and some druids need to play around them. It’s not entirely fair to have a mob that’s just totally immune to your main damage type; but it does make the game more fun for that unfairness to exist.

Going to be so much fun when people make videos of stuff like this.

Meh.
why one shot when I can slowly make you rot, and you realize you have to accept your fate.

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