youre just upset youre not on a yacht like me bum. heh see you in the fields of strife bum.
There are clearly classes in PvP that need nerfs. I do not expect blizzard to do absolutely anything about it.
youre a mage, your armor is basically paper.
If you want to pvp use arcane surge, it hit me for 3.5k then follow with a instant fire spell. Boom ez
OkâŚbuddy, I mean, bum
Bro is playing hunter in sod pvp and talking trash. Whatâs next, rogues thinking theyâre âskilledâ for stun locking someone? LMFAO
heh typical beer drinking bum paladin crying about other classes. heh youre just upset me and gsk are on my dads yacht with cigars in hand while laughing at you.
Yup, why even give paladins 2 stuns with their damage output is beyond me
Youâre on a yacht playing wow? hahahahahahahahahaha
What 2 stuns? You as a warrior could stun more than any paladin
The stuns your class gets as base abilities. It doesnât seem to line up with the damage output. 1600 holy shocks at 40 yds range and the seal output on top of your melee. I am referring to both shock and ret specs. If I get a HoJ or sword spec proc I can match that kind of damage but its all physical and <7% chance. If I want Concussion Blow I need 21 pts in prot and as gladiator stance the only damage is from shield slam or execute, and ill follow you around like the stormwind guards on lady prestor applying sunders at 100 damage.
Edit: I think it really comes down to what class spec for warriors, for paladins if you wanna play 2h you get repentance so you have 1 stun and 1 incap. If i want to play 2h i get charge stuns which are useful as an interrupt especially, but if I want a 5 sec stun I have to go prot and play with a shield, sure i can get a random 30% revenge stun and outside my 15s shockwave CD which is longer than most 1v1 fights in SoD.
Paladins only have 1 stun. Warrior can have more. I donât understand your main argument. Warrior cannot do the same burst a ret can because they can literally stay on target with no problem. Multiple charges, death grip, melee slow, aoe slow. The paladin has no mobility nor a consistent slow
Holy shock is 20 yard range.
Right, but we get killed within the 5 sec stun do you get what I mean now? You have to know what I am talking about, its in your videos. LOL. So do I burn a LAP and survive for my retaliation or get down to execute health levels and you can just range kill me with the hammer. I really cannot kite you. I need a comsume every fight.
Holy Shock with the Libram has a 40 yd range, Looshfarmer.
The libram that makes them do 75% less holy damage?
That one yeah. That Libram is for Hpal, not for shockadin.
You cant spend 30 min in 1 game of stv to get the 2 min pvp trinket? How are you complaining about hoj when rogues have the most stuns in the game and can kill you in 1 cheapshot by spamming only backstab. And yes we should nerf shockadin they are op
I was just trying to articulate on my thoughts without being combative, and you see I was even wrong about the libram. And no I canât do blood moon because of shamans. Once I walked up to a group of 5 shamans I was like nah Iâm done.
You could try Retail, where players do no damage and every fight is a long, drawn out battle of attrition and people only die when you burn all your cds and pray. Because thatâs how e-sport design works.
I love the chaos of Classic pvp. Itâs fun.
All the jealous Horde players seething over Kyle is hilarious. Kyle, maybe your dad can buy them some shoes to cover up their feet.