Once again, punishes casual players!

I thought I was casual for only raiding Mythic 2 days a week. GD’s bar for what constitutes a casual is pretty astounding.

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Casual according to GD is doing like… zero group content and if you even do one M+ over like 5 you’re not casual anymore.

Dude it takes weeks to get 210 raid gear… I cleared heroic the third week it was available and didn’t see a single piece of non-anima heroic raid loot until week 8

Yeah, that’s what happens when you spend years trying to claim that you’re not actually bad at the game, you’re just “casual”.

The reality is that these systems are perfectly fine for casual players, because casual players do all sorts of content at all sorts of levels.

It’s only the players who refuse to do any content above WQ’s/LFR who get behind.

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It’s just kind of weird. I started a few months before SL coming from FF14, and we’d consider groups that usually finish half the raid tier or clear the full tier in 2+ months casual. Casual didn’t mean zero raiding by any means.

Not a dude.

I’m sorry for your loss. That really only supports my argument: There should be more ways to get higher end gear than what is currently available, so if one way is not working for you, you have other choices.

I disagree, I like that I feel actually rewarddd when I finally do get loot. I also like that in Shadowlands blizzard has finally started to respect players time commitments to the game again. I’m rewarded for investing time, skill, etc into my character. I’m rewarded for clearing challenging group content. Unlike BfA where I got heroic raid gear from freaking saving turtles from pigeons. I quit BFA because I constantly had 45+ items in my bags and it was boring and unrewarding

Randoms didn’t give mythic gear. Conquest gear that could eventually be earned after months of daily PvP was at best heroic.

Personal opinion, but I think someone can still feel rewarded by getting loot in a different play style. :heart: I feel equally rewarded getting a mount from an Exalted reputation, even though it wasn’t a raid drop or mythic drop, because I worked hard for it. Gear could work similarly.

I see what you’re saying and also think BFA was problematic. I think there could be a system somewhere in the middle.

Perhaps, but then even then, that system worked. The conquest gear now is barely competitive with normal. It felt good to do varying content and still feel like I was progressing my character.

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Sad state of the game for everyone but the 1%. Over half of players already quit and 70% drop in mythic participation along with TBC release soon so retail will be dead unless they fix this

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Welcome to Gd where the definitions are made up and no ones point matters!

If there is a 70% drop in mythic raid participation, it’s because CN mythic is a pain in the butt and not fun.

Heroic is great, but Mythic is buggy and unfun.

It will not be dead but they need to address how they want this game to proceed. The game did fine when there was a single progression method. I do not think they can return to that though as times are very different now than in 2005. They opened the floodgates with ‘play how you want in order to progress’ yet they failed to actually let people choose. They added two more group type advancements (PvP and M+) to the already viable Raid progression. A large portion of the players want the ability to do solo content progression with gear capping out somewhere around heroic raid level. Blizzard is going to have to add that or they will fall from their top spot. That said there is plenty of life left in games who are not #1 so this game will not die regardless.

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I don’t even think the 1% is having a good time : /

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Mythic raid is a buggy messy so not really.

But as a heroic raider/+15 but no higher M+ just normal player, not hardcore, not casual, the game is great.

The game missed the mark for me personally. Spent most of my time doing PvP and it’s an unbalanced mess right now. Other expansions have definitely had their metas but this one just feels completely out of hand.

I’m guilty for actually liking pvp this expansion.

I enjoy the quick kill or be killed arena matches much more the the long drawn out matches of old.

I get that not everyone likes that kind of thing though.

The entire point is players want to increase player power. Thays the entire point of a rpg. Getting max level and doing some heroics isn’t enough when there is a lot of content higher than heroic.

The problem is, players blocking access to this content, because they feel “casuals don’t deserve to increase their player power”.

It’s sickening.

Ok, 2 things here.

Yes casuals (and everyone) deserves a gearing path, blizzard screwed up the casual gearing path by making 197 too easy to get and offering very little to get higher, hopefully 9.1 doesn’t have this kind of issue.

And you speak of “content higher than heroic” but most people who are posting about no gearing paths don’t want to do any of the content, so no point in bringing it up honestly.

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The matches being drawn out felt better to me than the 1 shot burst meta that’s going on. I’m okay with High burst but it’s disheartening when minor CDs like RoS doesn’t save you from several classes bursting. Even when I predict it ahead of time