And yet, if code checked for and didn’t give you gear that you already had, within a couple months there’d be players who would get every possible piece of gear, including their BiS. And then what?
3, I am trying to be positive.
as a life long wow veteran thats been a consumer of all things wow since 1994 i have to say i am looking forward to it. its just another expansion. people get in the ruts when what they know is about to finish and they will start having doubts about something new and unknown. but its going to be fine.
its just gonna be same old same old except new story, new quests, new achievements, new pets, new toys, new titles, new mounts, new raids, new zones, new mobs, new dungeons, new transmog and so on.
with that being said i am concerned about the new talent trees. i dont care for them and neither did the hundreds of thousands of people back when they used to exist which is why they were gotten rid of in the first place. its just gonna be a ton of talents with one clear choice making all this time and effort creating them futile.
my second issue as a veteran is the talk about Ion wanting to bring back temple of the jade serpent and shado pan monastery as mythic plus dungeons in dragonflight. this is a bad idea. they are extremely boring dungeons with to much down time. he obviously do not play the game right and as all the historical patterns have shown from his decisions i can safely say he is wrong 99 times out of a 100 with them.
every time blizzard tries to reinvent the wheel with a new expansion they drive away 10s of thousands of players because people get into a comfort zone with what they know and their class and or spec and it always gets turned on its head. people hate this but yet they do it everytime. i mean look at the game now and every past expansion since say even mop. it has been a steady decline because of the decisions this man thought were good even though the masses here on the forums would say, “dude, bad idea, don’t” and the forums were right.
i have hope for dragonflight except for the waste of time talent trees and the possible return of mop dungeons in m+ rotation but apart from that i think it should be good.
I don’t think we have enough information yet to rate it. For me it’s going to stay in the “wait and see” mode until after it is implemented and we see what players actually get.
Continually getting identical pieces of gear, or gear for your legendary slot, just feels bad. It doesn’t matter what sort of rationales you want to come up with, packing the game with feelbad moments is what so many players have left.
The vault is a loot box system. It’s work to play and gamble that there might be a reward at the end of the tunnel, again, not something a lot of people find fun.
Probably floating around a 7-8 thus far.
Didn’t look up the WW talen tree yet, not stressing it, but as long as the quests and leveling is fun I’ll probably be ok.
So far I’m a little disappointed at the lack of actual dragon stuff we’ve seen, in regards to gear, pets to tame etc. Most of the pets hunters can tame aren’t getting me very excited for my hunters, I hope there are some things we haven’t seen yet, but I’ve watched a handful of alpha videos and not seeing much that I am looking forward to taming or going to get.
Overall though, I dig the dragon theme, even if the race looks a little goofy, the customizations are fantastic, so I’m looking forward to the game as a whole. Just wish we were getting Saberon somewhere instead of the hideous walrus people and centaurs, not really a fan of either. /shrug
People leave and join for all kinds of reasons. Think about it from a game design perspective:
A) Imagine the most no-life player. They spam M+, raids and PVP and don’t vendor anything until they have just a few pieces left. The Great Vault gives them what remains of their BiS set. Now what? Now that they have their BiS do you think they’ll leave or stay? Will more players leave after getting their BiS than would leave because they get duplicates?
B) What happens when they open their GV after having got every single possible piece of gear that tier for that level?
For me it’s a 5 waiting to see how the full content is first.
My general feeling is cautious optimism
It seems like a turning point for the games design and the development process which is a good thing. has been needed for YEARS.
PvP scaling seems like a step in the right direction but I think we are gonna end up feeling like we have a lack of progression in that area. Wouldn’t be surprised if that ends up getting some tweaks.
talent design seems… ok. They certainly need to do more tweaking, for now i have faith.
They can win or lose LOADS of people before the expansion is released on this one thing alone. was hoping that we would see the return of decent sub-specs but for now it looks like we are getting SL 2.0. Maybe in a future patch or xpac
hopefully we will have a FAR more alt friendly experience. SL has been complete trash regarding alts.
I want to play the game, I want to love it again but Blizzard has been making that SO hard for so long (ie the time gating for unity crafting at the literal END of shadowlands)
I want to see more PvP content and I want it to be more accessible.
- solo q arenas and RBGs are super necessary imo. the current system is amazingly dated.
- some new BG maps would be nice, tweaks to existing ones are far past due (looking at you gilneas)
- merc q shouldn’t be an NPC, should just be an option with role selection.
voice chat should be enabled by default (for instanced content).
- it would improve everything we do period.
worried about toxicity? disable it completely or mute certain people but it should default to on.
imagine needing to get every random in discord to communicate, strategize and actually play together in CSGO or R6 or literally any modern game.it is such an awesome feeling when you find people that want to work together. i have many great friends that started as complete randoms in games with voice chat.
As a whole I think DF will be Blizzards chance to create a new foundation.
This leaves me with tempered expectations and a willingness to see what they have to offer. The player base needs to see the company make good decisions and act on needed changes in a reasonable time, both things they have failed miserably recently.
I agree with OP that DF will be make or break.
I will love the game and see it going in a good direction OR I will make it a piece of my history. No middle ground.
for now, ill give it a cautious 7/10.
fingers crossed.
Translation: “We can pretend that people didn’t leave for the reasons they said they were leaving.”
It’s too bad they run this game like a vanity business that doesn’t need to make money. And it’s also too bad that people like you are here to encourage the devs to completely ignore what their customers are willing to pay for and what they’d quit over. I’m sure they appreciate you enabling them to go with their gut feelings. Of course, none of this sort of pseudo-propaganda has ever had any impact on players leaving or even less, bringing back the players who left over reasons they made very clear. But you need to enable Blizzard to ignore people you think don’t deserve to play the same game as ego-inflated misanthropes like you.
Keep repeating those misrepresentations of what the playerbase is. i’m sure the devs agree with you that their goals have been met if everybody is equally upset.
5 cause I have not played it yet
7
Will go to an 8 if they do anything decent with druid talents.
The first couple months of an expansion are always fun though. Even if it doesn’t hold me long, I have no doubt at all I’ll enjoy myself and get my money’s worth before moving on.
so much salt. this is a platform with millions of paying customers. You think they make decisions based on whimsy, hatred for their customers and “gut feel” rather than big data and analytics? You play M+. Asking you a specific question for the third time. In your ideal world, where there’s no duplicate loot, what happens when a player gets all the possible loot and then opens the vault again? If they get dupes at that time, do you think that some players will not quit as there’s no possible way for them to progress their character? Do you want to go down the titanforging nightmare again?
And do you think that the number of people who quit because of mournful “feelbad” is greater than the number who would simply quit once they have no way to progress their characters?
I’m not characterising the playerbase as mournful self-obsessed zoomers who can’t see that they are not the centre of the game. This isn’t a single player game. Every single decision affects literally millions of players.
Hard to say.
The environments look really nice and dragon riding looks cool. We’ll have to wait until beta to see what the final product is.
the Soar nerfs, Druid Feral talent trees, no dragon riding available in old zones, dracthyr cant use transmog even when the worgen(wich is the most similar) can have transmog,
for me its 5/10
I’m on middle ground -5- I will play because I have a mission to do so .
I am at a nice comfortable 7.
If my anticipation for BC was a 10, and WotLK a 9, I would put DF at a 7. I am positive about it, but not overly enthused.
It looks pretty, and I love Warcraft Dragons. It is more WoW stuff. I preordered a few weeks back. I am sold.
But I have very little interest in the new class. I will get my Druid, Lock, and Rogue to level cap and raid ready before I think about playing a Dracthyr, if ever. They look strange in both forms. Very unappealing.
Due to flying restrictins…0
They enjoy parsing their characters. Doing BGs. Pushing M+ keys. Earning achievements. Gear alts. Farm gold. Farm mounts.
What’s so wrong with being complete?
Unless I get alpha or beta access I mostly do this as well. I look at the class stuff and profesion stuff, but largely don’t look at the lore and story stuff just to at least be able to work through it at my own pace.
I’d say a 5.5.
I still don’t know if they’re gonna back out of things or not.