Omega pvp gearing changes

let me guess. The cash shop that has been there for 15 years is what made you just now quit.

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…yes, actually. They wanted to limit gearing (something they’ve done a lot over the more recent years), which is why they did this. In early TBC there were glaring holes in the gearing paths (especially for weapons), and S1 helped that a lot. So they decided to try and gate this. And the way they get the playerbase to accept it is by putting an absurd rating in to start with only to lower it later.

Just like with the clone.

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Actually no, it’s the lack of care for the game by the developers and the crazy number of bugs that have yet to be fixed. They straight up don’t care.

Least the classic team still has some passion.

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That’s quite the tinfoil hat theory you got there. At least it’s an entertaining one lol.

They seem to, but I am genuinely concerned that they are being usurped and overruled as the profit potential of Classic has been shown. I have no misconceptions that they didn’t intend to put forth the cash shop.

It’s… like, pretty basic marketing strategy.

At companies like blizzard (I have worked for similar; not blizzard) it’s more a push from Uber high up bean counters that trickles into everything that in turn is unsaid but takes the effect of “if you like your job you will do X,Y and Z.

Sure, if the topic was them making money. Them attempting to balance an old system isn’t really raking them in anymore money like the clone is lol.

I mean listen to yourself. You think blizzard wanted to make a system to mess over players but didn’t want them to be mad for… reasons? So they make a super bad change so they can then come in and make a not so bad change. When at the start the ‘change’ they just recently made is really not that bad at all.

Yeah bud you’re totally not sitting in a padded room lol

They’re not trying to balance it, though. That’s not at all the intention, or they’d be making class changes that would alter the actual balance of Arena. They’re simply trying to sell the players on a change designed to limit gearing - and they’re using words like, “prestige” to sweeten the deal.

Blizzard absolutely utilizes making changes to systems that don’t benefit players in order to either make it easier on themselves or artificially prolong content. This has been a thing for years.

Intentionally going overboard and making a negative decision only to roll it back based on, “feedback” to a still bad decision but not as bad in order to get general acceptance is pretty common. Just look at all the players thanking them for, “listening”.

How new are you? Honest question.

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Just unsub, nobody cares. The best part of TBC was the final patch for PvP causing server wide battles on the Isle of Dailies.

Stay mad, I’ll be having fun disturbing the peace and never letting the war end.

Yep. This is much better than the original proposed changes. It’s not ideal, imo, but it’s absolutely tolerable.

In my opinion gear should have absolutely no rating requirement. Those who have a higher rating should acquire their gear at a much higher rate as compensation in addition to title/mount/cosmetic rewards. I’m of the opinion that pvp gear should not be gated by skill or time only but a negative feedback system between the two variables. As skill goes up the time to acquire gear goes down either linearly or exponentially (idk which would be better in this case it’s off the top of my head) and vice versa.

Cheers.

Was talking about retail my dear Zugzug.

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I’m kind of baffled why they’re making any changes to arena whatsoever. And “improvements”. Ugh.

I don’t actually care about boosts, cosmetic cash shop, or any non-game system change at all, one way or the other. Even the arena stuff probably wasn’t going to affect me all that much because it’s likely I probably won’t play it anyway. I was thinking of trying it out this time around, but I could easily end up saying to myself, “nope, not worth it for me”, since I prefer BGs, by far.

This quote just screams “slippery slope” though. I prepaid gift cards in anticipation of getting to (re)play an xpac knowing what I was getting into without blizzard doing its flavour of the patch rebalancing and fotm BS they’re famous for to make people chase what kids call the meta these days.

Guess it’s truly authentic now. They start with one thing and start yanking on the rug. Wonder what else they’re going to decide to “improve” in the future.

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well then welcome aboard. Nice to see someone that quit retail that is willing to admit that the downfall of the current game can be something other than adding mounts and boosts.

I get what you’re saying but with blizzards track record in the pvp community having them budge at all is a massive improvement. I’m used to them making a terrible change and then not altering it at all.

So when they do walk back an extreme change a bit, I will praise them.

Might want to loosen up the tinfoil hat man, in its on pretty tight.

Be careful man. You’re going to get Alex Jones’d like I did if you call out their insanity.

i still do my transmog/mount runs
but that is basically it

Meh i only intended to have a pvp alt for casual fun. S3 would of been where I probably quit or went full try hard mode with it. Whether its s3 ratings or s4 doesn’t matter. Still kills all motivation to bother with an alt for pvp if I still have to raid to get weapons.

But this is better than the previous garbage they considered so that’s something. Doesn’t change anything for me but hopefully it helps others.

I agree with you about the Isle dailies . I am not sure if it was the best part of TBC, but it was definitely one of the best parts of TBC and of all expansions for that matter. I couldn’t imagine doing that zone on a PVE server. Would have been so boring. I am not a big world pvper. The suspense while questing there was awesome. one eye on the quest objective, the other looking around you for any sign of the opposite faction. You would see some doing quests and think, ok they are minding their own business. Then Bam, stun locked and dieing. lol

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