Official 10.0.5 Patch Notes Released and Not a Single Mage Entry!

Yes, they are. Already showed the other dude

In the correct lvl on heroic we are 5th.

Well it speaks volumes that mages who actually do good don’t come here complaining 24/7. They are busy doing the content and trying to perfect their gameplay instead of blaming their failures on the class itself.
And thank you for the good wishes. Here is where we are different. I’m actually will try to do research by watching PoV-s and guides on how to do that boss well. And frost mage has the potential to do well on that boss. For example: https://www.youtube.com/watch?v=jsgdzZMcF6Y You meanwhile will be still here making angry posts.

Cherry picked? Okay, here is my Heroic logs:

Dathea, I’m 3rd
https://www.warcraftlogs.com/reports/hb9wR1m3cG8jzZrX#fight=18&type=damage-done

Kurog, I’m first.
https://www.warcraftlogs.com/reports/hb9wR1m3cG8jzZrX#fight=23&type=damage-done

Terros, 3rd
https://www.warcraftlogs.com/reports/hb9wR1m3cG8jzZrX#fight=20&type=damage-done

Broodkeper, middle of the pack.
https://www.warcraftlogs.com/reports/hb9wR1m3cG8jzZrX#fight=25&type=damage-done

And already showed you log statistics where mages are in good position. It’s not just my logs. Smh…

And you just got busted. This tells me, who ACTUALLY plays the mage on raiding heroic/mythic level since legion that you actually have no clue about this class.

Legion playstyle is really similar to how mage plays today.

  • We have double BL again, just like in Legion.
  • We can have splitting ice and freezing rain at the same time
  • Similarly in Legion we want IV as long as possible
  • Simialrly in Legion IV has a really high uptime.

The only difference there is that we don’t have Ebonbolt.

And you don’t hear other opinions because you live in an echo chamber my dude.

Here’s what I know:
Frost mage has 2 golden age, where we were busted. Both times TV was the go to talent.
Once in Legion during Nighthold:

And once in SL Season 2 on M+ where IP was busted because it worked on AoE abilities like Blizzard and Frozen Orb.

This is actually not the case. If it were actually about talent builds and such then I would have no issue with it. My problem is when people who don’t know how to play the class properly trying to insinuate that the class is bad and trying to blame the class because they are underperforming.

You can play suboptimal builds and still do relatively okay. For example myself here(this is my previous, horde character):
https://www.warcraftlogs.com/character/eu/ragnaros/morinass?zone=24

I was playing with one on use trinket here, while the Meta was to go with 2 on use trinket. 1 pvp and 1 font of power. I refused to do this. Also this is when the other combustion build started to rise. with the vision of perfection essence, which was the 1 minute combustion build.

I did not play this and still managed to do good.
Heck even now, that I don’t play Arcane equals not playing the “meta” build, and look at that. I am doing just fine. Logs show it.

Im not a mage expert by any means (played it on and off as an alt and decided to main in DF) however i think slowly buffing specs is the way to go. Wil balance swings just hurt the game and i hate it when classes get way over tuned cause you know they are way going to undertune them after. Slow and steady wins the race, as for talent changes and playstyle stuff perhaps they are working on it, some classes got or are getting mini reworks so its not off the table.

After reading other comments, I see your point. Some just say the class is right bad and others speak about spec’s core mechanics.

I think most mages were expecting more changes than just 5% dmg increase, not more % dmg but core changes.

For example, I like Thermal Void, to me it feels a core talent / playstyle for frost, however I think GS should interact with it. RoF could interact with TV too or generate icicles for each tick.

Arcane and Fire also have talent tree issues

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Yes, thank you for reading back. Also not just that, if you look at other topics, there are people complaining that their mage does little damage, and the people I’m arguing with here are just commenting, that “cus mages are bad!!!” and then they link in the wowhead topic with the 2 mages being at the bottom which is skewed data. I already explained why in my previous posts.

I get that people are disappointed because they don’t like TV. I totally get it, I personally hate GS and quit the game when I was forced to play that for 2 seasons in BFA. (Uldir and BOD), but frost mages were kinda bad even with GS.
https://www.warcraftlogs.com/zone/statistics/21#dataset=95&sample=7

The thing is with Glacial Spike that back in Legion/BFA/SL it was on the same talent row as TV, so bliz never really had to design them in a way that they work together well, not until now.

So GS should be redesigned in a way that it works with TV or additional talents should be put under it that make it more powerful/versatile.

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This literally means nothing.

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This times 100000000^

The majority of the complaints are 100% player issue or gear issue.

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No, I don’t think that’s controversial at all. MoP was overall a solid expansion and certainly excelled at talent and the background stuff, even the story was good. The reason people don’t view it favorably is because the premise was beyond silly. I still call it “Pandaland” lol.

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I agree that the doom and gloom is kind of over the top but mage isnt excellent right now which is bad for a triple dps class. Its not even the only one suffering like this in the raid because warlocks arent great either although in a similar spot in raids but better in m+ and pvp.

And not to bash you or anything but heroic logs arent as useful as people think it is when looking at class viability or balance and we can only see the whole picture on mythic logs where all 3 specs are below average overall

This current tier is just way too dominated by melee dps due to balancing and encounter design and blizzard really need to look into this

wrong, this means a lot.
And again a 0,1% player defending hardcore content. If NOONE is playing the class, obviously the big majority of playerbase cant perform well with the class

This is exactly the case. The problem is 100% with builds, the lack of diversity therein and the general difficulty of the only viable builds. Alternatively, those who can play through the difficulty choose not to because the playstyles you’re locked into with these builds are not fun for them.

You certainly can but if you do that you will more than likely end up at the bottom of the pack right above the tanks. While there is nothing inherently bad about that, there always has to be someone at the bottom, it shouldn’t be a pure DPS class from the core game. People don’t want to take underperforming builds even if they like the way they play because they don’t want to, and I know this may come as a shock to you, underperform! This could be due to a variety of reason ranging from simply not wanting to look bad on the meters to fear of being booted from a raid group if PuGing or because their group simply can’t progress the fight with their lower DPS.

It’s not a L2P issue when the majority of players are have problems, regardless of the reason.

No it doesn’t. Only someone very obtuse tries to argue that x number of people playing y class means y class in z strong.

I’m not a .1% player.

There can be multiple factors affecting that. It doesn’t mean it’s class strength.

I don’t think there’s anything controversial about that at all. Frost in MoP (after the ToT rework) was great to play, and it felt amazing in SoO. Hell, I played more classes in MoP than any other expansion, and I gotta say they all felt great. NuBlizz could learn a lot from how classes played in the period of MoP-Legion.

I loved Frost Bomb, multistrike (“but it’s just Crit” - no you’re wrong) was good, and the IV glyph felt good. It also felt like IV was a stronger CD back then. Even WoD Frost felt great, up until the clunky frost-lance play in HFC.

Here’s hoping Blizz can look back to how some good changes made a forgotten spec into something loved by players and enact some actual changes in a major patch. % damage buffs mean nothing when the gameplay is borked.

WoD was good though, it just lacked content and flying.

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