Anyone can roll either faction. If you’d like to see more equal numbers on either side, make it happen.
There’s no in-game issue with queue times at the moment, and it’s not like we didn’t see Horde having longer queue times than Alliance based on faction imbalance. We’ve known this for months (at least).
Just hit an average wait time of 1 hour for AV and 40mins for WSG. Only reason i’m Horde is because all my friends went Horde. Good thing i have a second account i can play while waiting in queues…
I mean… I’m not sure who is missing the point. If you want to play on US servers, you can reroll now, or wait for server transfers.
I don’t think everybody would be onboard with mergers for numerous reasons, names/latency/etc.
I mean, it really depends on what you want to do. If you care about queue times, and want faster queue times, you’ll probably still be better off being Alliance in a month than Horde.
But yeah, if you want to try to push for equity (equality of outcome), then you’d probably prefer Retail.
Some ally are antsy coz blizz did nothing to help the alliance that was clearly underrepresented and the game was unplayable for them due to wpvp on pvp servers. Something like faction queues or w/e. Not even a blue post. So they pbbly argue that blizz shuldnt do anything now that the tables have turned on the horde and they are QQing about long queue times makibg the game unplayable due to faction imbalance. Basically thats it.
And some ppl dont wonna mix with NA.
Just re roll to the superior race mate, Alliance !! We are noble knights of Azeroth, diplomatic and educated …we provide a fair fight in wpvp and help one another. Re roll on Arugal and ill send you some gold to get you started. Leave the masses behind everyone rolls Horde and 50% of them are kids who want to play that walking corpse race or that two legged cow race.
The devs didn’t make the mistake, the players did.
An OVERWHELMING majority of players who wanted to pvp all said the same thing, “I WANT TO PVP!! ME GO HORDE!!” This resulted in a huge imbalance in populations of players actually dedicated to PvP. I wouldn’t be surprised if it turned out to be something like 9/10 of those dedicated to PvP rolled Horde on a PvP realm. That left only 1/10 to roll Alliance.
“WAIT WAIT WAIT!! But the servers are all only 60/40 Horde! Where are you getting this 90/10 thing from? I call Alliance shenaniganry here!”
I’m talking about those whose first motivation, above all others, is to PvP. Not those who might be looking to strike a balance in activities, or even only want to do PvE, but rolled on a PvP realm cause friends. I’d honestly say the majority of Alliance do not want to PvP as their primary goal. Rather they want to PvE, but know that a point in the farm is gonna come where they get bored and are gonna want to do some friendly, honorable, PvP on the side.
Those people make up the majority of the Alliance.
“Well then, then, then, um . . . they should like go play on a PvE server then.”
To which I say, then you wouldn’t have ANYONE on the alliance side of a PvP realm. Every single PvP server would be like that EU PvPvE server that people were talking about. Hell, several US PvP servers are not that far off from being like that now. Would that be any better? Is that what you honestly want?
There was only ever one way to fix this problem. A large portion of the diehard PvP fanbase HAD to play Alliance to ensure an equitable distribution of players on both factions actually interested in PvP. That didn’t happen. There is no way to force it to happen either.
Maybe this will help you to finally begin to understand that the issues with PvP realms and PvP activities are a problem entirely of the Hordes making.
What needs to happen, is something 50% of all Horde on pvp realms need to reroll Alliance on pvp realms. That will get you the balance Alliance have been asking for and the numbers in active PvP that the Horde have been asking for.
Which is why it is a player made problem, one that CANNOT be fixed, and complaining about is absolutely pointless.
At the end of the day, if all the PvP diehard crowd gives up and quites, you get left with maybe half the servers we have now and still hundreds of thousands of happy players on PvE realms.
Truth of the matter is, PvP hasn’t ever been truly relevant in a Theme Park MMORPG and it never will be given its sandbox nature and the allure of the crafted journey from the game devs. Only Sand Box MMORPGs can give PvP sufficient meaning to get a much larger interest in it out of the more casual player base.
Even if Blizzard lumped Oceanic realms with us, you would still have considerably longer queue times than those enjoyed by the Alliance. Just how it is.
I agree with your comment in general, but let us rather say that is the players’ making, not the Horde. The thing that fascinates me is just how many people decided to play on PvP servers. PvP servers have a history of imbalance - it was probably the main reason they introduced Warmode. Yet so many people signed up for PvP servers and they should have had some idea that imbalances could occur. And without transfers in place to take you somewhere of your choice, you were stuck there with a long grind if you decided to park that toon and create a new one.
And in a way, it is the developers fault. While our decisions are our own, most people will tend to gravitate to where play benefits them the most. By having zero control over the faction numbers, they were almost certain to swing out wildly. If faction limits had been put in place from Day 1, this problem would probably not have occurred.
Pretty sure people complaining got this old theme park of yours running and it can be fixed it just seems Blizz wants the fanatics to take the show floor and surprise they’re running it into the ground to the detriment of everyone else.
And pinning all the blame on horde is rather convenient when the majority of PvE Alliance players already have exalted AV rep.