I’d be losing money NOT buying it honestly i couldn’t imagine seeing people walk around Dornogal with a mount that I CANNOT get anymore the fear of missing out is CRIPPLING ME. $$$$$
Who likes losing money? Nobody that’s who.
Buy all the mounts for that FOMO collection.
It doesn’t take a genius to realize that Blizzard can’t or is terrified of touching something to manually give out HOF. It ain’t exactly difficult for an intern to figure out which handful of guilds should have it.
This patch shouldn’t even have touched vaults or raid renown…and we see how that turned out.
Spaghetti code.
I’ll do it for free, blizzard hire me and i’ll smash this job out in ONE NIGHT in TEN MINUTES (literally blizzard its so easy why are you guys like this)
this doesn’t effect me, but you guys really need to be ashamed of yourselves with how this was handled
this is egregious.
hey congrats
Thanks! (I wasn’t in for him or Mug’zee; I was in for Bandit though!)
Now if only we had a Hall of Fame achievement and title to go along with it.
i don’t even raid anymore aside from casual aotc with pals but this is, uh, not being handled well.
What a joke, if people were taking HOF seriously before, they surely are not taking the HOF seriously now. This will be marked as the patch that brings WOW back to its low just like WOD. Great job.
Just remove the instance ID system.
The fact HoF is barely half full and so many guilds RMT’d for lockouts instead of finding proper meaning in progging should tell you the instance ID system is garbage.
People would rather RMT than engage with terrible systems design. Even if it means it’s a hollow p2w and no longer something properly earned.
I know instance ID is why I stay very clear away from mythic raiding and don’t bother to do even the first boss. I raid led multiple AOTC PUGs back during nerubar, and probably got a hundred people their AOTC. Yet, I couldn’t even bother to join or start a single mythic raid, as instance ID is that trashy.
I treat guilds as a social aspect, not as vehicles to work around trashy systems design. Naturally formed social groups lead into forming runs. Artificial accessibility restriction systems leading into social isn’t a thing, IMO, in fact it just does the reverse game-wise as far as I can tell.
Loot ID lockouts would get sold…infinitely more than raid ID lockouts lol.
Hard disagree, I highly think no they wouldn’t.
Because then people would actually play the content rather than it feel bad enough that they’d rather RMT than play it out.
The RMT’ing is because it’s a currently terrible design people don’t wanna bother with.
How do you disagree? You could sell infinite kills or lockouts in a week without instance ID.
Was answered already:
For the issue of the capability of even being able to sell lockouts you brought up:
They could also add more tracking conditions to HoF to prevent specific sharing of lockouts from counting towards HoF.
That said, progression should feel like something you want to play for, not RMT bypass, which is the underlying issue I’m seeing here. If you have an RMT issue, it means people would rather RMT than engage with terrible systems design.
Thus it looks a rework is still called for.
The fact HoF is barely half full and so many guilds RMT’d for lockouts instead of finding proper meaning in progging should tell you the instance ID system is garbage.
I’m just curious, so just for funsies, how many guilds do you think RMT’d a lockout?
No.
It’s literally 3 guilds and the non-Chinese one paid with gold (20m to be exact)
So in a desperate attempt to preserve the legitimacy of HOF, they bricked HOF.
How hard could it be to manually check boss kills and flag the relevant accounts for an achievement?
That’s the thing, there wasn’t legitimacy anyways, because people can’t behave. Too many folks see it fit to bypass the systems even if it makes the victory hollow. For every publicly known RMT, there are many inferred ones. Or that there’s a boosting epidemic in WoW.
I view those who defend the existing lockout design as ones defending something in bad faith. I instantly assume either someone who is a booster or they’ve been boosted, or RMT’d. It doesn’t help that the forums are filled with sockpuppets of cross realm boosting community players who have turned it into an irl job but won’t ever disclose such.
Since the start, I’ve viewed a considerable portion of the community in very poor light and not something that is honest about its intentions. Whether it be their judgement is clouded due to sunk cost fallacy, or that they’ve p2w’d in the past, or they’ve made wow an irl job that pays bills.
I just want a better game loop, not a broken one due to putting something faked up on a figurative pedestal.
I’d like to see raid locks released for this tier just to watch Stix wash over pugs who think they have the slightest idea of what Mythic raiding is like and that locks are the thing stopping them.