N'Zoth Wont Spawn for Limit

Doubt it. They didn’t even think they had the source code for Vanilla anymore until someone found an old backup.

Blizzard doesnt have enough money to hire enough personnel to release anything bug free. We would never see another content release from blizzard if it was to be bug free. There is probably a game breaking bug in outlands right now that is undiscovered because the right variables haven’t occured yet.

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N’Zoth is fixed, they are just finishing the split(s) and then they’re on it.

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Not saying you don’t care that Limit wins but it doesn’t mean we should want Limit to lose because of this.

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I’m pretty well versed on the ins and outs of software testing. IRL, I’m the lead application developer for a large healthcare company, and while dealing with the ins and outs of governmental compliance and ever shifting integration with insurance companies isn’t as “fun” as working on games, the challenges are similar.

This encounter won’t spawn. That’s not “if you stand in a triangle in front of this particle effect”, that’s “this literally doesn’t work at all”.

The cuts Blizz made last year where largely QA roles. This is the fallback from that decision. The legendary polish that blizzard used to be so proud of has been pushed aside in favor of meeting deadlines set by corporate accountants.

Gaming is big business now, and when’s studio gets to be a certain size, it. Loses its soul. Blizzard had lost its soul. It can either go the EA route, and just give up pretending they even care about it OR they can go the Square route and reclaim that lost trust.

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this sounds like an unironic “blizzard is an indie company”

there is evidence that 8.3 was rushed in development. We don’t get an Argus, we get Vale and Uldum which are reused zones. Now, I actually don’t have a problem with this. I think we need more reasons to go back to old zones. But it’s still making use of already existing assets.

Now you take a look at the grand finalé, the culmination of, what was it, 10 years? The very thing that even Sargeras himself feared. We zap big tentacle boi and it’s done forever and ever. Not even so much as a hint that he may someday return. We get 23-something seconds of Ny’alotha evaporating with a fade to white.

you (not “you” just a rhetorical general “you”) want to tell me that Blizzard, with the sheer amount of people paying subs with microtransactions on top, they don’t have the budget or resources to do a little more beta testing?

I mean, maybe I guess. You could make the argument that, as a company, they have to work with a set budget amount, and they ended up blowing it on Saurfang.

edit: I’m not trying to be overly argumentative. in principal i just think that these bugs and encounters could have been easily avoidable, but were not because raid testing was not done properly.

Not that I really care about World First but technically Limit had a day head start. Blizz really needs to set up a tournament type server so they can all start at same time or stop with the staggered releases for raids and just do a world wide release. Then everyone can suffer through bugs together :slight_smile:

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yeah , cause watching it is just as doing it … strong 140 iq on you breh

Only those people should care, since it affects no one else :wink:

How are people “fanboys” of the same type people they are who also play the same game they play? It would be like professional football players being fanboys of each other, but I guess that might kind of happen (with that “superbowl” thing, or something.)

You think that professional sportsmen don’t admire each other? many of the pros are the reason why these guys wanted to become pros on the first place.

In the case of WoW. These guys are pros, the rest of us are not so it’s not comparable at all even, it makes a lot of sense that players would be fans.

That being said, it’s more about what the company is willing to do to play favorites, which eventually reflects on the entire game and affects us all.

This is really bad logic. You can argue that Method would lose money but how would blizzard lose money by having a more competitive race?

…despite it being the most heavily tested patch with the most changes from its original inception and the longest PTR cycle ever

Yeah. See Bellular made a video saying it was rushed so thats evidence that it was rushed.

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Ah my bad.

remember when Limit was in the lead with Mythic Azshara?

a boss fight that Method couldn’t get past yet Limit had already defeated Blizz quickly threw a hotfix and nerfed the mechanics and method gained new ground because of it going on to get the worlds first

funny how this NEVER seems to happen to Limit

I don’t care who wins its the questionable manner and the fact Blizzard seems to move quickly to assist Method anytime they find themselves falling behind

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Method should always win. But I like Limit because they have Wildstar players. Either way N’Zoth should take at least 20,000 pulls for whoever gets it.

edit: You know what I think I want Limit to win this time, but still 20,000 pulls at least.

No one cares, its always Method and Limit winning world first. Boring AF.

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Think he directed that more towards the method v Limit WF race. Which you know what the post was about

And yea who cares

yyyeeeeeeaaaaaaaaaaaaaaahh

But seriously, this is kind of expected. World First racers will always be World First to find the bugs that didn’t get tested for.

I honestly do not like what happened with Ra-Den. It was not cheating or anything but he should have been a brick wall as well as Il’gynoth for at least the first week.