Null shroud nerf

you don’t press it specifically to avoid cc with this change… you’re just immune to cc while ur doing your healing rotation

I didn’t say it wasn’t going to be strong, I just recognize it doesn’t need to be removed either.

Dragon is a weird mechanicly different class compared to anything else in WoW.
I don’t want to immediately break them either, this change seems a bit fair, maybe too strong, but I can see how it’s also limiting.

So I’m willing to let it play out before I “complain.”

I tend to think what’s good for the game, not just what’s good for my character.
I quit slands because I didn’t like how over the top Monk damage was, one shotting people isn’t fun or entertaining.

Having a a strong instant heal that has a short CD giving immunity to all ccs for 4 secs so a healer can spam w.e they want with no worries is not the way to go about this.

This is making that buff insanely better than what they currently have, especially since it’s instant now.

And if so this should only be for preservation only, not every evoker.

That’s fair enough, and it was honestly only them I was taking into consideration.

It won’t be, with our gimped range I guarantee it won’t be nerfed. need compensation for our perma handicap.

Well…

So Greater Fade was a problem that had to be deleted yet it’s fine for all 3 Evoker specs to have what is effectively going to be used the same way as Greater Fade on a 30 sec cooldown when GFade was 45 secs?

I know it’s not fully an apples to apples comparison but it’s probably not too far off.

I really was only thinking about the healer dragon
.

This change fully removes all of the risk from using Verdant Embrace as Pres every time.

And? Using nullifying shroud into priest, shaman, and mage was practically useless, even DH, hunter, and a couple other classes could dispel it. A minute and a half CD removed by classes with spammable dispels is terrible. Now you get equal value no matter what class you run in to, which helps with the fact that we’re constantly in CC range of every class in the game, even ret pally has a greater range that evoker, an actual ranged class, lol.

Its a nerf is low lobby, where poeple don’t make you waste it, but I suspect it will be even better now.

That’s all I care about until the game forces me to have rating for ilvl again.

Why do you guys keep saying “immune to all CC for 4 seconds”? It says it prevents the next loss of control, as in it stops one CC?

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Reading hard

I just realized, did yall read immune to cc for 4 sec? Or did you read the Next CC only, meaning exactly 1, and that protection will only last for 4 seconds.

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that’s also roughly when pres is the most vulnerable into most things so

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It will only block 1 CC. It’s not CC immunity for a full 4 seconds

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Ya, this is a MASSIVE Insane buff for all evoker specs. Genuinely shocked this made it through XD

Yeah I said you’ll be able to immune 4 ccs instead of 3.