Don’t DKs lean on Mastery? Folks don’t get that until 80 right? Other tanks might as well not too sure OP.
Did you use that exact wording? The key is to imply that it’s your failing as a healer, and you’re asking for them to help you out, rather than implying that it’s their problem.
Even if they don’t fix it right away - the feeling of time pressure may prevent them from looking through their spell book for Shield Block or whatever - it will help them learn for their next run. If everyone does that, you’ll get better tanks.
It’s also important to get the ability right. If you ask them to use Shield Wall instead of Shield Block, it won’t help much because Shield Wall is on a 3 minute cooldown. That also applies to getting the right ability for the class.
Probably about 4 to 6. I pull what I feel my healer can keep me alive through. I am using my active mitigation, but sometimes I feel like it doesn’t appear that way to the healer.
I think this might be part of the greater issue at hand. Gear isnt catching up to the levels on a lot of these dungeons because the xp gains are super high and pushing them into content that their gear isnt able to handle.
Shield Block is active, not passive.
While the right Azerite traits can make us moderately tanky in unchallenging content, against anything that hits hard, prot warriors need to be keeping mitigations up most or all of the time.
The cata dungeons are notoriously hard hitting even for seasoned tanks. Even now there are several one shot mechanics in many of them.
Yeah I see that a lot of times with tanks that I’ve healed. I’ll put 4-5 HoTs on and use Barkskin, but then they feel like they can pull a whole room or not use their own abilities to soak dmg, which seems like the point they run into trouble.
The ability sets your block rate to 100% you can still block without it active. Not on the client right now, but you can see your block statistics in the character sheet, or maybe it was the general tab in skill book.
Vanguard, a passive, is about equivalent to a stack of ironfur at all times. The giant chunk of armor from your shield is pretty significant too.
I’ve played both druid(474) and warrior (435), my warrior, despite having garbage gear, is impressively tanky, especially without any actives rolling.
I honestly don’t pay attention to what the healer is doing. Sometimes I think the healer is AFK, but turns out they are spam healing. So it goes both ways.
I think a lot of it is the mentality of the tank players at lower levels.
At lower levels they think they need to have aggro, that’s their job, and their CD’s and AMs are for “emergencies only.”
Job as a tank is aggro, reduce as much damage as you can at the right times, and to do as much damage as you can while doing the first two.
Not counting strategy, positioning, etc.
The ability increases your block rate by 100% for the 6 seconds you have it up. You still have to hit the button first, so it’s active. You still have to have the rage available to expend in order to hit the button, so you have to be managing your rage properly. None of this happens if you are AFK.
Don’t talk about specs you don’t know how to play.
think he meant passively you have a % chance to block anyway, which is true. It’s random though, so it’s not really something you can rely on like actually pressing shield block.
There is a passive chance to block, and when multiplied by the damage reduction from blocking, that amounts to maybe a 20% damage reduction for me. That’s not very much against any kind of challenging content.
The shield has a lot of armor, but all tanks can equip shields.
2 tanks can equip shields
Don’t talk about specs you don’t know how to play.
I’d never claim to be a warrior expert, but I do have a 120(435 ilvl) warrior. Which felt /really/ tanky for being 40 ilvl behind my druid. So that got me to comparing their passive mitigation, and warrior wins hand down.
You replied after my edit, but I’ll say it again:
Vanguard is equivalent to a stack of ironfur up all the time. ALL the time.
Vanguard also grants a lot of extra health, bears only pull ahead with significant amounts of mastery.
Healing low level dungeons is not particularly hard.
I think you meant to say “Healing low lvl dungeons SHOULDNT be hard” which I would agree with. But, the reality of the situation is that it can be Very difficult if the tank isnt utilizing their tools correctly, or at all. Welcome to the thread.
I’d never claim to be a warrior expert, but I do have a 120(435 ilvl) warrior. Which felt /really/ tanky for being 40 ilvl behind my druid. So that got me to comparing their passive mitigation, and warrior wins hand down.
If you are saving Shield Block for emergencies, you are doing it wrong. With proper rage management, you can easily keep Shield Block up most of the time, and that should be your first priority with respect to rage management.
Saving Shield Wall for emergencies, sure.
Warrior feels great gameplay wise because it has so many options.
I have experience tanking on three classes:
Paladin
Warrior
Death Knight
Warrior has so many buttons to push, it’s amazing. It feels great. You always have some sort of DR ability to put up that actively prevents damage. Shield block, IP, demo shout, shockwave, last stand, spell reflection, all very short CDs that feel great to use.
Compared to DK…you get bone shield (entirely passive), VB (amazing, relatively short CD) AMS (useful on some fights but against trash not too amazing), and DRW which is mostly a dps boost since parry is so random that you don’t feel as actively “tanky”
Paladin feels in-between action-wise, bit feels squishier than both
Well, DPS could always do things to help mitigate damage coming in as well, such as interrupts… It’s not just the tank. Here’s the deal. Combat is broken. There is no sense of danger until you get into Mythics, and by that time, your perception of how a fight is supposed to go, and you being able to survive standing in things without dying, is suddenly all put into reality that… you learned how to play your class the complete wrong way, and now you gotta figure out what you’re doing wrong.
SL will help bring back some of the balance and some changes folks need to make. But the mechanics of WoW in general bred the simple minded generation of gamers currently trolling about. Again, best to find a guild, or group of friends to play with - perhaps even join a community and work together, fill in the gaps of knowledge and leave the PuG life behind.