You can’t finish the storylines in the other zones but you are told to go help the other covenants.
Great game and story design BlizZard.
You can’t finish the storylines in the other zones but you are told to go help the other covenants.
Great game and story design BlizZard.
You are the Maw Walker. That is your title throughout the game.
Also, as a night fae, we get quests to go help the other covenants.
Why would I suddenly become the Maw Walker to save Shadowlands, only to be banned from entering part of the zone because I picked Night Fae?
So, sort of like the BFA story and choosing Alliance or Horde?
Two very different stories within the same context, but each have something in them the other can’t see unless they opt to play one or the other faction.
I don’t necessarily see how this is “bad.” It means you’ll have to play in each faction to get the whole story.
Yeppers.
I concur as your thought process mirrors mine and many others. The lack of congruent story and questing flow is so bad.
Because while leveling your not just night Fae. All the covenants request your help but once you choose one you’re locked out in spite of the fact they all still need Anima and your help to retrieve it. It’s an oversight by the Blizzard devs and story team implementing it. Some of us don’t have alts that we invest in as much as our mains. I get exactly where OP is coming from.
I’m thankful.
I fully intend on doing it through multiple characters so I cant say I’m really bothered by it either way. I am fairly certain the covenant philosophy will gradually change over time like every other system thus far.
It would be interesting to see what becomes of these choices in whatever awaits us after SL.
I wouldn’t consider that the same, especially since I already said that Horde and Alliance share the same basic story/questline experience with maybe some subtle differences.
It would be like having to choose between all of the friendly factions you meet in BfA, and then picking a favorite of those factions and the other factions blocking you from part of the zone and questlines.
Well, that’s what Blizzard said back in 2017 when asked if they’d ever do exclusive storylines again.
Looks like they changed their mind.
Another false equivalency. If they were similar then Horde players would of had quests relating to the Drust and Stormsong, or Alliance and Blood Trolls. We had neither in BFA.
In Shadowlands you get 50% of the Covenant story then you get locked out at 60 when you’re forced to pick.
I’m just thankful that I’m not the only one that sees this issue.
Did you complete the achievement “two sides to every tale” …? If not, then you really don’t understand what I’m talking about.
Yes, the factions are different … just like the Horde and Alliance … each participates in the same world, doing similar world quests, but experience vastly different versions of the game.
There’s a lot that seems like it gets changed anyway.
I guess that’s ultimately a good thing. I mean can you imagine if they kept to their original promise and made Torghast another speed run with more timers
It’s not the same though. You had to play both factions to get both stories. Shadowlands is more akin to an Alliance player having access to the Horde Voldun storyline where Mythrax is released but then is unable to complete the story in Zulduzar and see the outcome of him smashing the seal. Hence it’s a false equivalency.
But. That. Does. Not. Happen. In. SL.
Everyone sees the same story, but then you’re locked out of 1/4 of the game plot when you’re forced to choose a covenant that instructs you to go out and help the other covenants, too.
Have you played Beta? I can’t emphasize how much Blizzard makes your character the LEGENDARY MAW WALKER. Why can’t the amazing Maw Walker THAT SAVED ALL THE ZONES ALREADY go back and continue to help them though the main story? World Quests are ok but seeing how Uther gets out of his mess is a no no because I’m a Night Fae?
“BuT RpgS R sUpOsED oT Hav CoNsEqEeNcEs”
It’s just poorly justified, needless restriction. The culmination of Ion’s design philosophy: Add speed bumps to drag things out as much as possible, don’t actually make things interesting or give the players any agency.
I’m pretty sure Bluther gets a redemption story in the Kyrian covenant campaign.
And what I’m saying is that you do not get to see that happen unless you picked Kyrian as your covenant.
I’m not making a joke.
You do not get to see what happens to the zones you do not pick as a covenant.
That is why I’m seriously thinking about choosing Kyrian on my warlock, even though they are not very warlock-ish.
I can understand your point op, I think blizz has at least let you skip the leveling quests on alts and get right into the covenant stuff, right?
If you wanted to see all these storylines you could just switch every time you finish one.