Not Designed to Be Fun

we’re in the age of phone game software practices tbh.

Everything a modern game does mimics the shallowness of a cell phone game, now we have developers that are raised by those games and have no idea what fun is because fun for them was playing these vapid games.

Plus big companies know that these games designed around fomo and dopamine hits pay far better than the risks of anything that may come close to actual immersion.

Every now and then we get a gem, but we get 100’s of turds.

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