"NOT A BUG" List from the Beta Forum


(Mogar) #23


'But Birmingham said that he understands that some players might like to experience the Blood Plague again when Zul’Gurub releases in Phase 4:

“I would be lying if I didn’t say it came up,” Birmingham said. “We all had a good laugh about that experience. [Bringing it back] sounds interesting. I don’t have any plans to announce today, but it’s certainly something we thought was an amusing idea.”

They’ve talked about it and haven’t ruled it out. :wink:


#24

They should throw it at us once a year on a random day to keep us surprised lol


(Rözen) #25

The tauren things isn’t a bug? I saw a guy as a tauren fighting something so far away from him. You could fit an entire other tauren swinging a weapon between them.


#26

Nah, it was like that even in TBC. I remember during S2 getting hit by an execute through the bridge in Blade’s Edge because their hitbox was so large.


(Aryxymaraki) #27

Yup, that’s intended.

One of the Hyjal bosses in BC had a war stomp for the melee, and my hitbox/reach was so large that I could melee him from outside the stomp range.


#28

WELCOME TO CLASSIC, KIDS! THIS AINT YOUR BABY BfA SHENANIGAS. YOU GONNA BLEED AND YOU GONNA LIKE IT!!


(Rözen) #29

well then. Thats crazy! I never played Horde in Vanilla but when I saw that it just seemed crazy. If it helps I never planned on testing horde. Just Alliance which I am familiar with.


#30

Before Joana reports it, they need to add:

  • Protect Kaya - Kaya isn’t there to protect you, so she’s walking, you keep up.

#31

Yeah hitboxes used to matter, gnomes could literally “Yoda” around people and jump around at different sides or behind them and mess up a taurens dps


#32

I’m TL1, I think. I can’t link things. :slight_smile:

Never been banned though. Well… except for one of my linked accounts which was hacked while serving as a guild bank.


#33

Named Quest NPCs are on a much faster respawn timer. Always have been.


(Nightshine) #34

FIX THE BUGS
I don’t understand the decision to recreate what they consider “non game-changing” bugs; just fix all the bugs so we can have a cleaner experience. And this nonsense about the inconsistency of questgivers; that was clearly just an error in programming in Vanilla, so just clean it up for Classic. This #NoChanges nonsense is getting out of hand.


#35

They’re also ‘non-game breaking’. And so to recreate the world of Vanilla, they’re replacing those slight pain points because its worth it for the museum piece recreation.


#36

I did not even know anything about the world buff or enrage proc (/sit related things.) After googling I can see why this was opted for


(Mogar) #37

I’m going to give you some general advice that you should follow in order to make your Classic experience more enjoyable: deal with it.


(Volitar) #38

That doesn’t make sense. If your hit box is close enough to melee him it should be close enough to be hit by Warstomp…I think you probably just resisted it.


#39

“Creature respawn rates are much slower than in Battle for Azeroth.” :rofl:

1/3 of these are quests not showing up on the map, BFA testers are really putting in work.


(Aryxymaraki) #40

Nope. It was very finicky and very specific, but the war stomp had a radius smaller than my melee reach.

(Remember, back then, there was no ‘targets all melee’ type effects. It had a specific number on its radius.)


#41

so the /sit for crit procs may not work, but /sit /stand does.
Confirmed on Esfands stream.
Don’t judge me for bottom tier entertainment, I don’t have beta access :frowning:


#42

I just hope they make it like Vanilla because I’m more concerned about that then sticking it to private server players and winning some petty victory.