Agreed, I thought the official ‘reason’ was stupid. Although I do understand it to a point. Take ZM rares for example. If I decide to go back there and clear the rares for transmog, it’s going to be super annoying for me on my epic flying mount if a group of Dracthyr players just soar across the map and not only get to the rare, but completely murder it, before I get close.
Which means I gotta camp that spot and wait. Which may take a while if it’s not a rare that spawns on a regular basis.
Post-nerf they can still get there pretty quickly, but I might be able to get a tag in before the rare dies at least, because they’re still moving fast, but not over twice as fast as I can move.
Hopefully they revert the nerf after they get an idea as to whether or not Dragonriding is going to be a piece of evergreen content (which I hope it will, and that it becomes available for every mount).