It does five Stormstrikes worth of damage and that “clumsy staple” really smoothes together a good opening. In three seconds (more like 1.5 because Hero).
So of your three characters you got lucky and you picked the best for those classes…cool, glad you got lucky…other classes are not so lucky.
I went demo on my lock just because necrolord is actually decent for them, although not #1. No way I’d ever play a Kyrian or Night Fae lock.
Literally not even relevant to the point.
No one wants them to remove choices, the most common ‘solution’ to this is to have the ability you are granted be a separate and alterable choice akin to a talent, and let players choose Covenant based on their preferred story, aesthetic, mounts, end game rewards, and whose flag they would like to fly for reasons other than doing x% more damage or avoiding a terribly designed spell.
People are picking their Covenant based on preference, which was the point of the whole experiment.
Now that Blizzard knows that players lack the mental cognition of thinking for themselves, they can make the next expansion based around third party opinions and websites and simulations.
Competitive PvE is such a bane on popular MMO’s.
If this was an “experiment” to see if players would metapick, Blizzard is hopelessly out of touch because (this time literally) everyone who plays WoW said this would happen.
I don’t RP but that is my plan as well. What works for the character/race combo at the time. I don’t like these temporary abilities because we get so accustomed to them that we flounder when they are removed.
Lol actually no. This paladin is Venthyr and my alliance pally is Night Fae.
Thats my plan. My locks will all go venthyr. Its the only one that’s makes sense.
I think it was Blizzard’s last attempt at trying to make something unique, before staring into the paint-by-numbers abyss that analytics creates.
I honestly miss Vanilla and the Burning Crusade.
It’s just 2 minutes, but it’s indeed horrendous for 90% of situations.
- Channels are easy to mess up.
- Long-arss cooldown. Can reduce with potency conduit, but why would I invest into a poor ability?
- TINY AoE pulse heal WHICH IS TIED TO THE ABOVE.
Pardon the caps…I just saw a +18 video from a resto shaman’s PoV, and seeing him use primordial wave and comparing it to Fae Transfusion made me sad.
At this point I’m sticking to it since I’m used to it, and it’s good single-target damage…and I’m not pushing the highest keys, but it still make me sad to see how poorly balanced they are.
I don’t like Maldraxxus. Necrolords themselves are ok, but the zone is complete blegh to me. The divide between optimal and enjoyable is something these elitist developers push subconsciously, ever since Cata, and it’s frustrating enough to think about that I avoid the forums…or I start ranting like this.
As I’ve said before, the worst part isn’t that balance isn’t perfect, it’s that Ion doesn’t seem interested in even trying to get close.
Oh well.
Edit: Soulshape is fun. Props where it is due…
I went Night Fae because I liked the ascetics and I loved the idea of a movement speed increase. Do I regret not going Kyrian? A little, and I might change at some point in the future, but for right now I’m enjoying prancing around in unicorn form. Plus I love my current transmog.
The sad thing is, Blizzard was told this by all of the Beta Testers and they refused to listen. If the developers wanted to break the meta then the choices should either have been a lot closer to each other, or simply swappable talents one could choose.
I’ve gone with aesthetics so far. Fortunately, the aesthetic choices have mostly lined up with the 1st or 2nd best covenants for those characters’ specs.
Down the line, I’m sure I’ll have more characters with aesthetic choices that end up being sub-optimal, but they ain’t raiding anyway.
You’re holy right? I went fae on my holy too. They poor movement with priests was a big reason I did. Plus I don’t mind fae spirits so much its a nice little ability that doesnt take much to use and has been pretty useful so far.
maybe not in WoW fantasy, but in D&D fantasy, warlocks can make a pact with an Archfey and it is very fitting.
So, you make a post, claim it’s “fact” then belittle anyone who posts to the contrary? Ok.
I do enjoy how many players talk about the “magic” of vanilla, bc or wrath. The community, the epicness, the adventure etc. etc. Then those same players will make a group and slam “lfm +2 mists need 215 fire mage, must be night fae, link logs/ aotc.”
My Shaman is Fae because I liked the blue aesthetic and I can say that Fae Transformation is not great for the class. Its usable for enhancement, but it isn’t good. For resto its garbage… at the very least the heal portion should have a 30-40 yard range for resto.
They definitely need to do a balance pass on the covenant abilities, but even that won’t really redeem the system. Some specs need different covenants, some content (PvP, M+, Raiding) for specs favor different covenants, and your conduits don’t change with your spec.
All in all the Covenant system makes the game unnecessarily complicated and tedious. I personally consider it a failure.
Depends on the class and/or spec tbh. Some have very balanced options and get to “choose” without feeling like they might be gimping themselves.
Others have 1, maybe 2 that are even feasible at all.
Does it now? Because it’s not the BiS for Bear. It is however thematically apropes.
And a Warlocks covs are something silly like a 2-5% DPS difference via sims. Something nobody who actively plays that isn’t a robot will be able to achieve.