No ML was Blizzard's solution to a dying raid community

Raider io and tools like that are mainly a thing because gear is so absurdly easy to get now, you can no longer safely assume that someone with a relatively high item level is competent, so raider io and parse checking etc. is what happens.

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Was that a pug or a guild you hooked up with?

If a guild, the solution is: Find another guild.

If a pug, the solution is: Tie raid lockouts to guilds and get rid of pugging.

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I stated your hypothesis as to why players have left the game (and with that exodus guilds have died/gone) is false.

I am in several guilds across 6 servers and I can tell you from my own experience that no one ever left any of my guilds because of ML.

Most guild members left because of sheer boredom. Two of my guilds stopped raiding because of the removal of ML.

Mostly, the game itself is crap and people aren’t playing. Or, haven’t you noticed how empty servers are?

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The problem from my point of view is that in a effort to make everything feel relevant to everyone everything feels pointless.

I think what is needed is a return to linear progression and the idea that content does become unrewarding after a certain time even if the player hasn’t progressed skill wise beyond it.

This idea of never ending content like AP or rare procs isn’t sustainable.

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What a load of bull.

People stopped raiding cuz of LFR and gear catchup mechanics.

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Why would I need to see sub numbers to know the population of the game is dwindling. Nice post history btw, you are a sad “little” person, eat a snickers.

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The entire time I’ve been playing this game, I’ve seen exactly two people leave a guild over Master Loot. Neither was in response to a specific event either, they just didn’t want to risk drama happening down the line and parted amicably. Most people who join large communities for the sake of pushing very hard content are in fact mature adults who are able to weigh group progress over personal gain.

Loot drama was pretty rare, all things considered. When guilds did spark drama with it, they tended to die. And because this was back when servers were communities where everyone knew each other, everyone knew if you blew up your last one.

This is just bunk. Every expansion I’ve played where I actually raided, I played less than when I was playing casually. This one in particular because there’s bloody nothing else to do – I log in maybe twice a week outside of raid nights.

If you can’t spare a reliable schedule to do it, fine. But someone saying they don’t have the time as a fixed quantity is almost certainly false. Raid guilds don’t waste hours stonewalling against trivial content, and it frees them up considerably.

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Loot isn’t the issue with Raiding. Blizzard has spent a decade destroying Server Community with cross-realm zones, sharding, phasing, server connections, and all sorts of band-aid tech to create the semblance of a populated world. Instead they should have bolstered server community by giving us last names for our characters and actually merging servers with a goal for faction balance on each new server they created. Now we have “Communities” and they don’t do anything new for the game. You can’t even search for communities while in the game so most people probably don’t even join them.

They’ve also gone out of their way to destroy the guild/clan building process in the game without care about populations or getting people into raiding. Build great communities and those people will do things together.

And no, I didn’t start raiding for Party Loot. I don’t want to PUG raids. I have no community in the game. No way to find people on my server to game within the game. Requests for groups in game go unheeded or you’re told just to use LFG which is not what I want to do.

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You made an assumption this is the reason they did it. What is the point in discussing things based on your assumption ?

I actually didn’t raid some weeks last expansion because of the raid composition and the fact the raid was using master loot. However, since I never bothered communicating that to blizzard I am pretty sure they didn’t pull the mind reading trick and based their decision on me.

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For good, or ill, the game was most popular when gear was the reward and point of doing content. They continued to make that treadmill easier during that time, but it remained the point of the content.

I’d argue that over time they’ve stopped treating gear as “the reason” to do content, but tried to make the content the reason to do content. This adds to repeat play in some ways, but I’d argue it also makes the overall treadmill feel less satisfying. Gear is now just a key you use to harder versions of content, as opposed to the end-reward of the game.

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Exactly. The reward is doing it. This is what happens when we live in the era of “give them a medal for wiping their own butt”. Also, this is why we have a lot of “I’m 383 ilvl and keep getting kicked from groups” and “ppl want ilvl 370 for their +4 key”.
People thinking that gear represents skill in any way shape or form are in the wrong.
Like i said before: I raid cause I like raiding.
Do I need to be rewarded with gear for it? No, not personally.
Do i think gear should remain somewhat exclusive? Yes.
Will Mr. “I play the game 3 hrs a week” like it? No, not really.
Does that same guy like raiding? No, not really. Not when he can buy a WQ lottery ticket and get a WF.
Is that the reason he stays subbed? Yeah, probably.
Is that the reason I stay subbed? No, not really, cause i like raiding, for the sake of raiding.

The problem isn’t ML or no ML. The problem is the entitled pricks that want a gosh darned medal for everything, and the lack of ability for players to assign where said medals go.

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People quit raiding cause wows demographic got older and have less time

Hey look, another post flagged for no decent reason. If someone out there can somehow explain why it needed flagging, I would love to know.

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I’m fine without ML. I’ve been in a lot of guilds for which ML was an issue at one point or another. It is nice to kill a boss and not have to think about loot.

I definitely see why some people dislike PL-only, but I know tons of CE raiders who prefer how things are now.

I stopped raiding because I got burnt out and got a new job that left me with less time to play.

The loot change is really just another reason on top of the others not to start raiding again.

When you state opinion as fact and can’t provide support for your claims. You reap the consequences of your actions.

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Eh? Didn’t know “you need to provide fact” is somewhere under the options for flagging a post.

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Because it’s spreading fake news and needs to be removed.