No flying - the KISS of death for WoW?

I read Kiss of Death and thought of Darling in the Franxx

Mario Kart… no flying and now it’s dead.
Zork 1 … no flying. hrm.
Cave of the Wumpus… no flying and it’s dead. Amazing!

Nope… couldn’t possibly be any other reason or reasons at all. Nope, it’s all about flying. I agree with Nillah - JFC people you seriously need to get a grip.

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So you’re saying the great many people who have quit over the flight and pathfinder issues are “stupid”? Perhaps you should re-examine your definition of “fun”.

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What? You don’t find ordering pizza and finding a can of beer in the back of the refrigerator while on a flight path enhances your immersion?

Ya know another name for “anecdotal?” “Evidence.” Used frequently as percipient testimony because your knowledge is often based on your experiences, which are, after all, merely “anecdotal.”

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I think the larger issue in which no flight is more of symptom is the world design has devolved into a very curated on rails style. Lots of windy paths and maze like design that gets invalidated by just flying over the ledges and walls.

That and many other systems contribute to WoW being more of a single player game that you play with other people around.

a lot of things are driving it into the ground. but lack of flying isn’t it.

jesus you guys are silly.

Or could be the fact they do not have the resources to enable flying. It just looks like WOD. Not a whole lot of busy things. Only changed is that they focusing on end stuff that require a group and heavy structured. Otherwise it seems that do not have the people or man power to get things done.
for example.
Aug-Dec we get a patch. 4 months
January to I think it was June patch 8.2 5 months
It just a long time between patches to me. feel free to correct me. I can be wrong.

wow died in MOP thats when they started losing subs, subs were up and down during cata.

The only resources it would require is flipping a switch. They let us fly around vanilla which obviously wasn’t aesthetically designed for it .

I suspect what they discovered by trying to remove flight just to bring it back was they can get a lot of people to re-sub deep into an expansion cycle.

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the last game that gave flying a priority was AION ; it didn’t turn out really well and AION2 is hitting mobiles only :wink:

careful what you wish for.

Here’s a little bit of logic. How many people have I talked to who quit during wod over flight, rejoined in the middle or end of Legion and told me about it personally? Quite a few. Some of them gave up again over pathfinder.

If support of pathfinder has grown, that’s at least partly due to people who hated it having unsubscribed, like they said they were going to.

But shouldn’t a change at least be a wash, with the number who leave because they dislike something balanced out by people who were attracted by it? Right?

So how many players joined wow over the fact that they would now have the opportunity to do a giant meta achieve to get flight, which previously was easy and fast to get?

How about “none”? ROTFLMAO

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never played it. I do know when Disney remake of stwor. On the forums the developers said flying will be in it. cant wait till 2020. But that was on their forums. I found out even if it posted no always true. here for hope.

I am going to disagree here, flying is nice BUT without an engaging game it’s pretty much irrelevant.

I hope WoW 2 has NO flying! (But great engaging gameplay)

All flight is at this point is something to monetize. It’s a big enough carrot that casual people will spend a couple extra months sub’ed to grind it out and people will re-sub deep in the expansion cycle. It’s not a nice to have anymore, it’s a profit center.

Would it be nice if they designed larger open worlds with flight in mind? Yes. Would it be nice if flight was awarded around level cap or story completion? Yes. But that would just cost them more money.

It’s the micro transaction state of mind. Make a great game, then screw it up somehow to monetize the fix.

Is there any subject you can’t work kissing into?

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It is a hard SLAP TO THE FACE that Tigule and Foror only makes strawberry ice cream.

This is anti-chocolate ice cream bias that means the death of WoW if Blizzard allows it to continue. Hundreds of millions of subs are at stake.

That’s what people keep saying.

But every inconvenience or little indignity that is added to the game for the purpose of making people play longer to achieve the same thing essentially stacks.

These do not happen without consequence. A lot of people were all gung ho about rolling allied races and getting heritage armor. They did their rep, rolled their character, and…couldn’t level thanks to the new extra time wasting scaling. They abandoned those characters.

Now imagine someone who left prior to pathfinder in Draenor, or even because of it. They didn’t like the grind and didn’t find it fun at all. Now they’re back and they have 3 pathfinders to complete.

Why would they even stay? I’ve met a lot who don’t. They’re gone.

When push comes to shove, there are consequences for each action.

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Not exactly sure why you directed this comment toward me. I loathe Pathfinder and have always regarded it as a figurative middle finger from the devs to us.

The devs’ plan to remove flight was thwarted by a massive player exodus. Within 19 days the “no flight ever” became “ok flight but…”

The devs claimed they wanted flight gone to save dev costs.

Players said, “no.”

Why did this matter? Because players pay for the game.

So, understanding that Blizzard never had the option to remove flight period, the “cost saving” by getting rid of it was a “no go.”

OK.

So why not just let well alone and revert to flight at max level?

Instead. . .

the devs invested money and resources to develop: pathfinder, immersion breaking portals and accompanying load screens; fp whistle and flight path npcs; gliders, wings and other devices to end run player controlled flight!

So much for saving money.

Quite obviously, Pathfinder was just what I said it was.

Not a compromise. Just a unilateral “eff you”. Compromises have fixed terms to which all parties agree. These terms cannot be changed without yet another agreement. Pathfinder and compromise don’t belong in the same sentence.

Like yourself, I know people who quit in May 2015 and never returned; others who did pathfinder in Draenor but who left when it was announced Legion would have the same; some who do pathfinder, but grudgingly and, a handful who like it and/or don’t mind it.

I stopped buying expansions and store items in May 2015.

As I noted elsewhere, I don’t remember anyone who left the game because flight was available at max level.

Similarly, I don’t know anyone who came to or returned to the game because of Pathfinder.

However, I rather suspect that if Blizzard announced today that it was dispensing with PF Part 2 and unlocking flight right now (as a seasonal gift) a lot of people who have left and/or who are on their way out the door might just return.

NOT saying flight would fix everything, but it would make the quality of life better while Blizzard fixes whatever it can.

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yes! Please do! I’m a flyer and I would totally welcome something like that.

The problem is, pathfinder is a collective pout by the designers who didn’t like to succumb to the peer pressure of masses of customers expressing their displeasure for an underhanded announcement on a non-Blizzard site that there would be no more flying in WoW. People left in droves and Pathfinder came about as a result.

Now, pathfinder is a glorified doorman at an aging disco. I’m an extremely casual player (l levelled alts in WoD by pet battles) and even I have completed BFD’s Pathy 1 requirements. Why we have to wait 6+ months to get pahy2 is nothing more than pettiness. The requirements are monotonous and predictable and time-consuming (which is the current “time played” business model). The requirements have zero imagination. A Far better idea would be to allow flight at max and to use your idea of Dragons & flak, but that would require too much work & imagination.

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