I don’t mind teaming up with the horde for big threats, but friends and smiling is just off the table for me
Seriously how are self-proclaimed Warcraft fans, who cry about the game being about friendship, sleeping on the best bromance in the game’s lore?
I mean the OG WCIII Mt Hyjal, not the TBC raid.
Sorry I have raid roleplay PTSD.
That video is terrible. Wow, that was bad. Wtf.
Night Elf Druid and Forsaken Warlock best buddies. But Warlocks are all evil.
The video was great.
Legion cenimatic did it better.
Varian glares at Sylvanas, Sylvanas glares at Varian. They exchange solemn stern nods of cooperation and move on.
This goofy stupid smiles and les be bestest fraynds crud is so bad…
Somewhere a fanfic writer is furiously typing out a novella about these characters and will then put it up on a fanfic site. Only then can you say. “Wow, that was bad. WTF.”
It looks cool. Orc is a dk, maybe her dead face can’t make other faces but smiles. And that dwarf just farted.
It was like a group of friends playing who all did their thing questing but came together for dungeon night!
That doesn’t imply “beaten up” to me. It’s two opposing enemy units getting drunk and the orc claims he saw a bear in a hat.
That’s a far cry from here’s your cross-faction party.
The problem I have with OP’s video is that it should be a HUGE momentous occasion to have horde and alliance fighting together.
Instead it was just included in the base game rather arbitrarily from the audience POV, because queue times. That’s it.
There’s nothing epic about this trailer. It’s so mundane it’s like they’re retconning “this is how warcraft always was,” an attempt to normalize this interaction.
No massive battle scene where horde and alliance are at first messing each other up but then figure out that sharing is caring and friendship their way to victory.
There are some people out there, I won’t make up stats, who find horde and alliance grouping to be obnoxious and, dare I say it, immersion breaking.
Versus, say, a massive questline to switch factions / defect, or justifying it. Dumb leaders making dumb decisions isn’t enough justification of this “we needed to work together” nonsense. DPS queues were.
I’m still going to have warmode on because that’s the game I signed up for
… that’s the human and orc from the Mists of Pandaria cinematic trailer.
After they got thoroughly beaten up by the pandaren monk, they went and got drunk together. After having just been fighting to kill each other.
If that doesn’t come across as “cross-faction” to you then I don’t think anything will. And yes, this is how WoW has always been. Just with a lil’bit more stabbing each other, both cross- and inter-factionwise. But then, like everyone would, folks got tired of it - both out-of-univers and in-universe, folks got tired of a massive far before having to work together to overcome a larger threat each time.
Because not only has WoW always been about that, the Warcraft universe at large has also been about that. Don’t want to say always since I haven’t played WC1 and WC2, but since at least WC3 the Warcraft universe has always been about cooperation when it matters.
The pointless and tired faction conflict has just been shelved for now.
some of my best friends are orcs and forsaken.
Right. That’s not the same as ORC AND HUMAN GO TO KILL PANDAS AS A FRIEND BRIGADE. I was referring to the video you posted, out of context. Taken at face value it’s neutral, not collaborative.
It has not been how “WoW has always been.” They only forced in cross-faction grouping recently, and every expansion jumped through painstaking hoops to balance “horde v. alliance” with “horde and alliance v. big bad.”
For you to assert this trailer is equivalent to all things wow has no basis.
Not “everyone.” Easily disprovable. But it was just tedious because they were jumping through the aforementioned hoops w/false conflict that was weakened gradually over time to the inevitable mess we have today.
LOL “didn’t play the game literally called ORCS VS HUMANS but it’s always been about collaboration.” WUTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
“a lil’bit” = absolute destruction of entire cities, assassinations and attempts, backstabbing, etc.
tyrande literally decapitating nathanos was just for caring and sharing
sylvanas burning teldrassil
garrosh bombing theramore and killing rhonin
orgrim doomhammer merked by alliance
etc
It’s fair to say that if you weren’t really paying attention or PVPing the entire conflict of alliance vs. horde has been watered down gradually over time to the point that it’s easy to think “it must have always been this way.”
but there are still people to this day that identify with one side over the other, unfortunately without the contrived PVP setup it’s a lot of larping that makes no sense anymore in the context of the game
Not my fault you missed the larger context when you ignored it.
Warcraft III: Reign of Chaos.
The Horde, Alliance, and Night Elf campaign disagrees with you. The Undead campaign only started to disagree with you come The Frozen Throne.
Yeah, I missed the handful of human paladins on these forums. Still though, when you can count the number of people unhappy with these things on half a hand then I’d say “everyone” is entirely warranted. And in-universe yes, every single leader and faction overall’s goal is that they want peace and quiet.
Try reading what I said next time.
It did NOT ask for permission.
A lot of the visuals are indeed hero talents - I hope the visuals are all working now.
It’ll never happen if I am there. Even if it’s your parade on your holiday and you’re on your way to get the key to the city.
Nothing personal, nothing lethal, I just want for you to think, “see?”
No, it’s your fault for posting something out of context and assuming that anyone sees the leadup, and it’s your fault for not comprehending that the video where the orc and the human are attacking each other until faced with a shared enemy is not the same as a video where a cross faction party is smiling at each other.
Fault is a strong word, it’s just your own responsibility to comprehend things. Can explain it to you, can’t understand it for you.
Oh yeah, that game where 99% of it is killing the opposing faction? lolk
why are you moving the goal posts, now it’s about unhappiness?
I’m talking about the tone and sentiment of a game where since launch you have killed the other side. You could at one point collect titles specific to the races you slaughtered en masse.
I guess I’m misunderstanding the titles Orcslayer and Manslayer. Herp derp.
The start of pandaria literally has you slaughtering the opposing faction arriving at the island, oh but sorry it’s about collaboration because of how you’re misinterpreting a single video in a series.
You’re confusing “bad story” with “it was always intentionally collaborative.”
Yes, they want peace and quiet by, you know, destroying the other side.
What you said was you didn’t play the beginning games which were 100% about alliance murdering horde.
I mean who are you arguing with? What you see in the trailer was only added to the game RECENTLY. To state that it was “always like that” is hilariously baffling.
And advertising Early Access.