Given the state of our tree since launch the new talent is an absolute joke. Did the Druid devs spend 5 minutes thinking of this and then pat themselves on the back?
DRUID
New Talent: Rising Light, Falling Night – Increases your damage and healing by 3% during the day. Increases your Versatility by 2% during the night.
How about instead of this garbage you fix our class tree which has been pathetic since launch? How about we don’t have useless required talents like soothe and star fire that gatekeep useful talents?
It seems pretty obnoxious to have a “buff” determined by the time of day. People play whenever they can, a buff should not change at different times of day. Although, to be fair, since vers increases damage and healing, it’s not much of a difference.
I don’t even know what that is, assuming some PvE boring stuff. But irregardless you can put soothe off to the side somewhere and it doesn’t need to be the parent node to the whole middle of the tree
Soothe is just fine where it is, being that “boring pve” enrage effects make up a large portion of the game. The fact that you personally dont see its value doesnt invalidate its need or use.
Im willing to bet they spent more time on it that you did this post.
Theres an entire Affix in M+ that druids are sought after to deal with, and youre here complaining about how useless it is?
This has nothing to do with my perceived value of the talent. Putting a niche ability only useful in a very niche setting as a parent node to the entire middle capstone is idiotic and not something other classes have to deal with. Keep stroking blizzard you apologist.
I mean the guy is saying it’s dumb to have soothe be required to get other things, which is correct. It should just be the reverse of what it is, where Soothe should be a choice that isn’t necessary to free up points.
Yeah, they have zero comprehension of “importance” in either scenario. Got to love the “I play druid and therefore all druids play exactly like me” mentality. Soothe is just fine.
So restricting some of the best talents behind a talent that has an extremely niche use isn’t dumb?
Last I checked I don’t use Soothe outside of Raging weeks and Brackenhide, yet am still required to play it because stamp roar, Lycarra’s Teachings, Renewal, And Heart are all locked behind Soothe.
I feel you don’t know what your talents actually are if you think that is good design.
All the dude was saying is that utility talents should not gatekeep access to other talents. The new tress design was the attempt to get away from cookie cutter builds and allow people to pick the talents that they want. They have infact forced cookie cutter builds by making players go through chokepoints to get access to the other talents.
I don’t think that the guy’s thread was to bash soothe, it was just a poor example used to get his point across about crappy tree design. All 4 specs have the same complaint about a chokepoint talent somewhere in their desired path. Mine is 3 points allocated to Lycara’s Teachings.
i think the talent is excellent design. it has RP flavor to it, which is what this game needs more of. the talent is creative, and well thought out - clearly the FANTASY came before the meta. i just think if they want to do continue design like this, they need to make sure these niche options feel powerful, but not mandatory.
i think forestwalking is the talent they need to revise…or just remove and replace.
also - faerie dragons should be using “mana flare” not just spitting random bolts of energy.
im also happy with imp sunfire being moved up, next best thing to being baked into sunfire baseline lol
now for them to move skullbash and not gate a mandatory talent with soothe…