With light fluctuating to void, and vise versa, what would the Paladin community think of a Dark Paladin spec, that utilizes void.
Before Apex talents were announced, I was under the assumption every class would get at least 1 more hero spec. And wanted Paladins to get a void themed one, for precisely the reason you mentioned. Light beings seem to swap from Light to Void and then back.
I’d even settle for an ability colour glyph/glyphs at this point.
I’ve wanted a dark Pally since inception.
Conceptually, if it had to happen it would have been this expac as Hero talents.
Now they’ve shown with the new DH spec (and with warlock fel tome a long time ago) that they can make stuff to change the aesthetics of a class.
Not knowing the extent of the class rework that was happening for Midnight, that was more than a fair assumption to make.
I still think that system could give another 1-2 hero specs going forward into the Last titan.
Unless they plan to overhaul all of it again afterward.
I would like to see a spec based on the Arathi Paladins we see in Hallowfall. If you look at the abilities they use it’s like Herald of the Sun on steroids. It could be a true Shockadin DPS spec with holy flames, casting and channelling, maybe even a support spec like Augmentation.
Buddy, they can’t even get the specs we have right.
oathbreaker is a well known archetype
no arguments from me there.
Same. I kind of thought the intent was to add a new hero spec or two every expansion, at least through the end of The Last Titan. They talked about it as an evergreen feature, and I didn’t think they just meant they were going to add three low-impact passives to each hero tree per expansion.
After giving it some thought, I do think we were supposed to get additional hero talents. Not just one but possibly three, one for each spec. Why? Because apparently Blizzard only decided that they would rework/prune specs to work without addons a few weeks or months before the Alpha started. It was a last minute decision.
Just the additional rows we got to each hero spec would almost have been enough to make one additional hero spec. Had all the effort of reworking specs and coming up with apex talents gone into hero specs instead, I think we would have gotten three additional hero spec, one for each regular spec.
I mean, some of the apex talents could have been the foundation for a hero specs as it is. Demo warlocks and Sub rogues come to mind.
I thought the same.
Although, it does warrant careful consideration as to how you implement more and how many more.
Do we want to end up with a list of 7-8-9-10 of these sub-spec?
Also, IF you add more, how does it tie in with more talent points?
When they introduced those in TWW, we leveled with them as an extension of our talent trees.
If you have more hero talents in an expansion, it would be weird for it to serve as the talent point trope because you would still already have access to the old ones.
Thinking further ahead, where do you put more of the talent points?
In Midnight, they are splitting the points into all 3 trees and added Apex talents to eat up some of those additional talents.
Thinking back, the class tree talents being somewhat W/E (for paladin at least) makes sense in a way as more points don’t inherently breaks anything so it’s not too much of concern for them to use it as a talent point dump.
But it does begs some questions for what comes next for the last titan and afterward.
Do you reduce the number of points you get to 1 every 2 level to push back the moment where you have to face the issue?
Do you add more layers to talent trees?
Then irs not a paladin anymore
If you wanna make a melee void combatant good luck it exists now, play devourer dh.
That is a terrible idea.
Play a warlock if you want to be evil.
A paladin in WoW that don’t use the light is not a paladin. It’s a different class entirely.
I would prefer a ranged holy blaster spec. Something like Ele Shaman’s complement to Enh. Ret can be melee, and then we get a bursty, dazzling ranged spellcaster spec. That would be more fun than void, people can already go to DH/DK/spriest if they want that type of vibe…
Machine gun Holy shocker
At first I didn’t think much of this idea, but then I realized that for Devourer, Fel-Scarred became Void-Scarred.
Now I am legitimately curious at the prospect of changing what a spec looks like based on theme and how far the concept can be pushed.
I’m all for new options but yeah, this concept is already what Disc priest does ranged, and in mid range this is Devourer. A void paladin would be overlaping 2 classes at once, let alone it clashes too much with the whole class overall.
The person that said Holy damager, i think that’s a way better direction since that’s a concept that doesn’t exist currently, right now there isn’t a single caster doing damage with Holy purely as a DPS.
And just like a lightbulb, when it changes it’s state from light to flickering and goes dark sometimes, with the switch still on?
Yeah something’s WRONG with it. Time to replace 1 lightbulb with another.
The amount of ppl here who think a ‘‘DARK lightbulb’’ is a good lightbulb ![]()
Then they stop being a paladin, full stop.
Ironically, that is what velen did with naaru. Lol
Hell yeah bro!!! I would LOVE a holy version of lava blast. @Blizzard, if anyone reads this xD just rip off Ele shaman without the totems and leave all the lovely blessing utility we have. Lava blast has always been my favorite spell to press as a shaman. Shock spells are already a part of Holy and there could be a couple of them shaman-style. I think it would play very cleanly as a burst caster spec just like Ele. It would be a fun spec and easy to set up. I think this would infuse Paladin, which I’ve played since TBC, with some much-needed spice. We had big updates to ret in several expansions which I love, but I think adding specs into the game and making hybrids have 4 specs Druid-style would be more fun for me than adding new classes, which are much more difficult to design and implement (from my limited knowledge of game design)