New PTR notes!

  • Developers’ note: Going into Season 2, we took a look at honor and conquest distribution to have a better balance between acquisition for the currencies in different rated content. In today’s PTR build, you may notice that redistribution, with honor and conquest gains being slightly less for Rated Solo Shuffle and higher in grouped Rated PvP content (2v2, 3v3, and Rated Battlegrounds.

Nice

Thats kinda sad

  • Calming Coalescence has moved to a choice node with Nourishing Chi.

I am the happy.

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Fire faceroll?

you have like 8 seconds to react to the damage :sweat_smile: aint no1 going 60-0 in 1.3 by a fire mage this expansion.

Maybe next expansion they will bring it back meta. Psure were getting the arcane treatment while they make frost the go to PVP meta spec for mages again

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MWs win today!

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spriest is so dead lmfao

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Why’d frost mage get a bunch of buffs when they’re already feeling s tier?

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I am not happy until I see more PvP talents.

I saw more removed than introduced this time around.

And I really liked Casting Circle D:<

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slam has been bad since vanilla change my mind

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You aren’t convinced because you are misunderstanding the math behind a 25% crit dmg nerf.

Let’s say you do 100 dmg with a spell, your crit would currently do 175 dmg. Now let’s say the base dmg does 112 (12% buff) your crit will now do 168 which is a 4% difference. The reason is because the crit nerf overall is not a 25% dmg nerf, but instead a 15.6% loss of dmg. Now, you may be wondering why you are still doing less dmg and that’s because they want to reduce the overall dmg during burst windows.

Although, oddly enough shaman lavaburst is getting a 20% buff so even with the crit nerf, lava burst will be doing more damage than it does on live.

Yes but they will be taking the biggest hit to crit right?

They have a talent that increases the crit damage (more than the rest of us) - which is benign decrease or taken away (can’t remember)

So they should be about the same damage with a bit less burst

That isn’t how the math works

150/175 = 85.6%

So 14% nerf to damage when critting, not 25%, with a 12% damage buff to compensate. If anything that 12% damage buff might be to much because it also effects sustain damage and not crit exclusively.

Seems fine as the objective of the crit changes is to slow down the pace of PvP, and make RNG crits more reasonable.

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  • DEMON HUNTER
    • Havoc
      • Eye Beam damage increased by 16% in PvP combat.

? Click the link brother, they didn’t.

Rogue buffs look good.

Jesus why they buff the hell outta destro and not touch affy. I hate these devs

Because affliction isn’t affected by the crit damage changes

  • WARLOCK
    • Casting Circle (PvP Talent) has been removed.
    • Destruction
      • Chaos Bolt damage increased by 60% in PvP combat (was 40%).
      • Shadowburn damage increased by 65% in PvP combat (was 50%).
      • Conflagrate damage is no longer reduced by 9% in PvP combat.
      • Essence Drain (PvP Talent) has been removed.
    • Demonology
      • Essence Drain (PvP Talent) has been removed.

didnt think this stuff had anything to do with that

Destro’s abilities all got buffed because chaos bolt is heavily dependant on crit damage, less crit damage means less damage from chaos bolt, so they buffed everything else a little bit

lol no it’s frost dk. Literally oblit crits are the only time they do dmg

Fire is still paying for SL?

Oh, this looks neat.