New player experience for Dungeons is awful

Let me first preface this by saying, I am not a new player and luckily that is the case. However, I never played in Mists of Pandaria, so I never got to play through the dungeons and I do not know the fights very well, so for Timewalking, I am as good as a newbie. I hopped into queue for timewalking this morning and got locked out of a fight because I did not know what was happening and after apologizing and letting them know that it was my fault and that I was new to the dungeon, I was promptly kicked without my party members saying a word. I am now unable to queue for a dungeon for 30 minutes!?

I legitimately feel sorry for anyone that hops into a dungeon for the first time as a solo player and gets ganged up on by the 4 other elitist snobs that can’t bare to hang in there while they deal with someone learning. Instead of getting that opportunity, the new player is strapped with a 30 minute cooldown on being able to do the activity of their choice. You shouldn’t be punished this heavily for simply being new to an activity or experience.

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Let them know at the start that you have not done that dungeon before and people are much more forgiving and will give you tips as you go. You’ll still find some jerks and elitists on occasion but it’s better to be upfront than to kill the team because you didnt know what to do and didn’t ask ahead of time.

You’ll find that most people in this game are willing to help others out who appear to want to learn.

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You have a good point. I would only add that perhaps you should have mentioned the lack of experience on the first pull, then perhaps those elitist snobs might have been more forgiving, and when you arrived at the boss encounter, maybe offered some guidance instead.

Generally if I’m running in a group and nobody speaks up to say something, I presume everyone knows what they’re doing. I think that’s a general rule of thumb.

Better luck next time. Hope your next group isn’t full of those elitist snobs.

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I am so sorry that happened to you ):
I didn’t start playing until very recently, so I know exactly how you feel. I remember being kicked from Dire Maul for getting lost.

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I’ve been playing for a while, so I don’t consider myself a rookie enough to need to do so. I just didn’t know where the edge of the fight was and got locked out. Really silly mistake to make, but not one that should be met with a 30 minute lockout, IMO.

Also worth noting that the people I was matched with had started pulling before I could even begin to change specs :roll_eyes:

Yes generally the mentality in TW is lol faceroll and then when they wipe on old content they run to the forums to make threads about overturned dungeons. It’s both comical and tragic.

yeah do that; you’ll be kicked fster than a YAnkee at a CSA COnvo.
if I had gold piece for each time that happened, I’d be richer than a goblin

this is more of a problem with the playerbase not the game or the leaver punishment. However bad or good you may feel blizz is at their job, player attitudes is something they can do very little about.

I took a break from TBC to Legion. When I came back and started leveling, I said I was new at the start of every single dungeon. Never got kicked. I’ve also never seen someone get kicked for doing that. But I’ve seen, and voted for, countless people get kicked just being silent and making constant mistakes.

I wish there was a way to slow group content down. It has just turned into a chore one does over and over as quickly as possible.

If dungeon layouts and enemies were random…if they changed every time one went in…that would slow things down.

It’s gotten so bad. I feel like the go go go thing really messes up the game.

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People largely view Timewalking as “fast leveling time” for some reason, even though the bonus exp is the same as any other regular dungeon. You might be able to argue that older dungeons are quicker than current dungeons in some cases, but it’s still weird to me, surely it’s not that big of a difference in xp/hr.

As is the case with anything, if people are trying to be as efficient as possible and someone is screwing it up for them, they’re going to get frustrated, whether or not it’s fair to the person in question.

I think you’re being kicked for talking in dungeon, if you miss the boss, just dont type anything, your loot will be sent to your mail.

As a tank i will votekick people that talk in a dungeon, its either they kick me first or i kick them first.

I was new as a player two years ago, and boy the dungeon experience was dreadful. You don’t have the knowledge to find a Guild and even said Guild is usually so empty or so full whereby everyone is off pugging or something. But before then there are so many unknowns to overcome. I never expect people to hold my hand so to speak but the attitude of people I encountered,…

Wasn’t that pleasant. Definitely took away from what should of been an enjoyable experience… so many antsy people, I swear.

Anyways, I understood later some of peoples anger/frustration but I feel as if a lot of it could of been offset by some cooler heads instead of this feeling of being expendable so it gives people the right to treat you very poorly.

Basically it is the go go to mentality that has basically taken over this game. I am adjusting to it. Yesterday I was healing in a timewalking dungeon. The group was on the go. I got attack by mobs. No one in the pug turned back to assist me. I died. The pug kept going and engaged another trash pack. I released catched up to them and the tank was about dead when I got up to them. We proceded and ended the dungeon. However this shows the state of the game when groups are going forward no matter who dies and if the healer or tank is around.
I am just going with the flow. I am not sure this attitude is going to change.

Its it bit disingenuous to make a broad sweeping statement like the new player experience is bad just because you got kicked from 1 dungeon for, not even making a mechanical mistake, but for not being in the room when the boss fight started… (I’m assuming that’s what “being locked out of a fight” means).

I’m not saying getting kicked is a great experience, and yeah, the community can be overly impatient and unforgiving at times, but come on… this is a bit dramatic.

Go read the dungeon journal, look up the fights, learn so you don’t make the same mistake next time.

I started about 18 months ago. I got kicked from one of my first dungeons as a hunter because my pet was taunting and dying. No one explained anything to me. I was just kicked.

I didn’t come here crying about how everyone else sucks, I learned what I did wrong and I stopped making that mistake.

I’ve had the opposite experience. Usually teaching someone new and rarely ever kick anyone unless they are deliberately messing us up

This is definitely not the first time something similar has happened to me on this character. Just the first time that I’ve gotten annoyed enough to come to the forums :slight_smile: