So Farseer shaman can now have a Natures Guardian that heals for 50% health when falling below 35% every 30 seconds?
That seems pretty good lol.
So Farseer shaman can now have a Natures Guardian that heals for 50% health when falling below 35% every 30 seconds?
That seems pretty good lol.
Yeah, I mean shamans were very squishy before so this was how they improved that. We were getting trained non stop in pvp, and in PvE all you really have is Astral Shift and thats largely it, Earth Ele is ‘okay’ but worse than before, and thats 1.5min cd and 3 min CD, outside of that Ele/Enh were just getting railed.
Its a very good survivability buff and one that was needed. Dont think we need anything else past what we got this week for survivability which is good, they did enough. Dont forget Shamans lost more survivability in Midnight than almost every other spec aside from maybe mage but mage was far ahead of shaman in that regard to begin with.
Yeah I mean they pruned a lot of survivability and shaman needed help, this change just looks crazy on paper. I guess we will see!
I still wish they would make a proper cooldown out of earth ele and a proper cheat death out of reincarnation!
Yeah it would’ve been cool if they made Primordial bond turn Earth Ele into an actual wall cd. “Primordial bond reduces Earth Elementals cooldown by 1 minute (so it’s 2 min cd), increases your max hp by 15% while it’s active and decreases your damage taken by 15% while it’s active.”
We’ll see though, I think shamans mostly needed more passive survivability anyway. Active would’ve been good too but it’s too late for that at this point so what we got is pretty good. Maybe when/if they add a shaman tank spec we’ll see the class tree get reworked properly.
I’ts showing 60% heal for me lol. It’s a pretty damn powerful talent now haha..
So Farseer will be pretty much mandatory for pvp
Does Resto mastery boost that heal? lol