New M+ Rotation for Season 3

I don’t know.

When I did WoD challenge modes I remember having to do the jump up to do a skip to the first boss and people (myself included) failing and people using multi-person mounts and such.

I just hope that isn’t part of Everbloom in mythic+.

Fix that and make the same door(s) always open for Waycrest so there isn’t RNG every run.

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Yeah, man. its all fuzzy.

We’d jump up on one area (often with multi person mount shenanigans). Then glide across to the next. Using gliders in instances was removed shortly after, and I always figured that using them in challenge modes was the reason why.

saaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaammmeeee

a–freaking–men

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There’s also another in everbloom that’s gets skipped.

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when the door to the buttom right is the 1st to open >.>

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For me these are great dungeons, in contrast to Dragonflight

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That’s called excitement :dracthyr_blob_dance_animated:

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you call it excitement I call it next dungeon >.>
But in seriousness having the door open on bottom right from memory you’ll end up pulling around 150% trash pack if people dont bring invis pots

EDIT: Or you bring a rogue have him run to the witch and reset it so the left door opens

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Only dungeon I really look forward to is Black Rook Hold on my resto Druid. That rejuv trinket is gold. But honestly every other dungeon can kick rocks.

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The only unknowns for me are everbloom and throne. Everbloom set up as a challenge mode should help but isn’t throne “interrupt the one lightning bolt” hope they update it massively.

Never had any major grievances with the others.

Oh, I do agree with set doors being open weekly, random is cancer.

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Just when I was getting back into the game and having fun…
I’m ok with bfa dungeons being added, because they were incredible. But all this legion and before crap sucks.

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Depends what they do with them.

Like that last pull in Underrot.

You had those two fear casters with tenticles. And they add a worm to it. What ever the thinking is that caused them to do that is the thinking that’s destroying M+.

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yeah that and the elevator to upstair as well as the RP from last boss

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Giving the easiest dungeon a moderately more difficult trash pack?

The first boss in that place literally does 0 damage if a few people have their interrupt bound lol.

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If you’re on worm interrupt duty it’s massive cognitive and attention overload.

Got to watch the worm for it’s dangerous cast which is short, somewhere in the middle of the fight, and the cast bar is WAY up in the air when you’re in melee. Got to watch where the two big mobs are facing, and you got to watch the ground for where the tentacles are which don’t give a very good idea of where it’s safe and where you get hit.

Not saying it can’t be done. Done it many times. And if you’re not concerned with interrupting the worm and having to be in melee range with everything else that’s going, it’s probably a care free pull.

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These are the two I dislike. Everything else is fine in my opinion.

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It’s like there’s a collective awakening going on in the community that 5-man dungeons aren’t actually any fun, after all.

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Didn’t they do it in Season 3 of Shadowlands?
I mean, half of the dungeons are utterly trash in this rotation tbh.

They’re going to change that last fight, it is not going live as it is.

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Same. Between the dungeon list and aug still remaining relatively untouched, I’m really not sure I’m gonna bother much with S3.

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The axe really gets me. It’s the emerald dream patch and Druids can’t use the legendary?

And even if you didn’t want it to be Druid only, it would only take making this one a mace instead of an axe to get more coverage.

I’m just flabbergasted.

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Good. It means we won’t be balanced around it and won’t have to spend half of the tier trying/praying that we get it.

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